With the ADDs change coming in the Rev6 rules, would it be possible to reconsider having ADDs be able to fire on a previously impacted drone held in a tractor beam? I always thought it seemed odd that you could use ADDs (which are specifically designed to hit drones) only on the impulse of impact, but phasers could be used on future impulses. Thanks,
Garrett
ADDs Change Proposal: Engage Previously Impacted Drones
Moderators: mjwest, Albiegamer
Main reason is, in SFB ADDs are more accurate at longer ranges, and automatically miss if the range is too short. (Being kinetic kill weapons, maybe they need time to accelerate?) A drone in a tractor is too close to effectively engage.
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