Donjebruche Campaign: In Character

Discuss your GURPS, d20M and Traveller PD here.

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Flax
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Post by Flax »

Looks like Fred might be out of the picture for a while.

Maybe you should try stealing a skimmer, and crashing into the hanger? Doors can't be that strong...
Jeffr0
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Post by Jeffr0 »

Fred tries to think of someone that could provide y'all with plans of the Cygnosis building...

[12 or less... (3d6=14)]

And he doesn't know anyone personally that could pull off the required hacking to get that...

[IQ 12 or less... (3d6=8 )]

but he's willing to bet that somebody like Muan Kaal does.

(Corporate Espionage being de rigueur here in the Donjebruche business district....)
Skexis
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Post by Skexis »

"I'm thinking about climbing the side of the building and finding a way to break in or carrying explosives with me."

"Or...Someone could sweet talk Muan Kaal into giving us the plans to this building. He is paying us after all."
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paul
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Post by paul »

Marcus says,"Ok I'll agree maybe Monk o'Kill can provide some assistance. I am sure he would be willing since we know exactly where the artifact is. Slexis and I will stay here and watch to see if the skimmer leaves. Captain Zack you go talk to Mookakill and see if he will help out. Maybe Slexis and I can case the joint and see if we can find a weakness in their security." He turns to head to a better stop to watch the building and then stops and throws Jack his credit chip,"get me some grenades too...."
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mojo_billbo
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Post by mojo_billbo »

"Ok, Rokerig, stick with Marcus... I'm going to see Muankaal...."
Jeffr0
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Post by Jeffr0 »

mojo_billbo wrote:"Ok, Rokerig, stick with Marcus... I'm going to see Muankaal...."
Okay... you know the drill.

You have to lose your weapons with the guards at the front gate normally...

And you have to get past the hot Klingon secretary at the front desk.

How are you going to play that?
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mojo_billbo
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Post by mojo_billbo »

Same as last time...

walk in, hope they don't find my extra hidden phaser, talk to his secretary, tell her I'm back to for my appointment to see Muankaal.
Jeffr0
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Post by Jeffr0 »

Captain Jack arrives at the gated business community.

He sees security guards-- Black Nebula Mercs-- at the gate patting people down for weapons. There is a large sign that says, "Visitors: No Personal Weaponry Beyond This Point!"

[Quick contest: Captain Jack (IQ - 5 - 2 = 13 - 7 = 6) versus search of 12 or less... (3d6=15, 3d6=12)]

The guard easily finds any phasers concealed on Captain Jack's person. [GM didn't see Holdout skill on the character record sheet....]

Captain Jack is asked to step aside for a moment....
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paul
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Post by paul »

Marcus cases the building looking for any obvious flaws in thier security.

OOC: Spent my last 2 points on the observation skill. Also if Jack has an any extra xps can you use them to buy holdout. It would stand to reason that someone in his line of work should have hold out. :D Although he would ahve to spend 8 points to get it to IQ+2 and make the roll.
Jeffr0
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Post by Jeffr0 »

Captain Jack waits for a moment...

It looks like the Black Nebula security guard is trying to pull up some information about Captain Jack on a computer device...
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mojo_billbo
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Post by mojo_billbo »

[OOC] That's fine... they're not going to be much at all... [/OOC]
Jeffr0
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Post by Jeffr0 »

You glance at the monitor...

There's an image on it... and... it looks like the sketch that you saw on the news a few days ago... [The police sketch done from the description given by the woman at X'al Fen's apartment.]

The Black Nebula guard is stroking a non-existent goatee and scratching his head as he looks back at you and eyes you up and down...
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mojo_billbo
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Post by mojo_billbo »

Captain Jack thinks to himself: " Oh just great... "
Jeffr0
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Post by Jeffr0 »

The Black Nebula guard... it looks like he's having some sort of conversation with his immediate superior...
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mojo_billbo
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Post by mojo_billbo »

Captain Jack decides to speak: "You guys know I'm working for Muankaal, right?"
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