FC0014: Escalation - Krellex vs Blammo

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Scoutdad
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FC0014: Escalation - Krellex vs Blammo

Post by Scoutdad »

Round two games coming up:

Fred (Krellex) will be flying:
Kzinti Battlecruiser - KHS Bloodbath
Federation Monitor - USS Jupiter

And will start at the north edge of the map between 1701 and 1401

versus

Robert (Blammo) who will be flying:
Orion Heavy Cruiser - OPS Burden of Proof
Klingon D5W - IKV Soulthief
And will start atthe south edge of the map between hexes 2630 and 2930.

Starting hexes and facing due ASAP.

Spreadsheets, maps, and ship cards will be processed and emailed tomorrow.
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Post by Blammo »

We who are about to die, salute you!
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Post by Scoutdad »

Starting Positions / EA's in.
First up: Fred
The Federation Monitor is starting in hex 1601D
Monitor - Turn 1 EA:
Total Power Available: 27 energy tokens
0 BTTY available - 6x Photons pre-armed Turn 0
Fed Monitor pays 4.0 energy tokens for baseline speed 8.
Federation Monitor pays 12 energy tokens to complete loading of 6x Photon Torpedoes [A,B,C,D,E,F]

The Kzinti BC is stating in hex 1501D
Kzinti BC - Turn 1 EA:
Total Power Available: 41 energy tokens
(36 self generated + 5 BTTY)
Kzinti BC pays 8.0 energy tokens for baseline speed 8

Total Power Remining: 33 energy tokens
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Post by Scoutdad »

And Robert:
The Orion CA is stasrtign in hex 2930A
Orion CA - Turn 1 EA:
Total Power Available: 34 energy tokens
(34 self generated + 0 BTTY)
Orion CA pays 24 energy tokens for base speed 24
(BTTY empty to preload Photons on Turn 0)
Orion CA pays 4 energy tokens to complete loading of 2x Photon torpedoes [A,B]
Total Power Remaining: 6 energy tokens

The Klingon D5W is starting in hex 2930A
IKV Soulthief - Turn 1 EA:
Total Power Available: 43 energy tokens
(39 self-generated + 4 BTTY)
D5W pays 24 energy tokens for basespeed 24.
Total Power Remaining: 19 energy tokens.
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Post by Scoutdad »

Turn 1, Impulse 1 through 4 movement orders due to me no later than midnight - Wednesday March 17.
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Post by Scoutdad »

Turn 1 movement is completed.
Here's where the ships are at:

Image

Some Weapons Fire designated, currently awaiting rebid orders.
Fire results to follow when complete.
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Post by Blammo »

Please review my email I just sent. I don't think my movement and position are correct.

Thanks! :)
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Post by Krellex »

Umm, I don't have an email?
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Post by Blammo »

Krellex wrote:Umm, I don't have an email?
LOL :) Not you, Tony :D
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Post by Krellex »

I mean I don't have one from Tony. :D
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Post by Scoutdad »

Fred: You didn't get one as I had incorrectly plotted the final postion of Roberts ships.
Your weapons fire generated a break condition for him.

Now that I am correcting the error, his orders will be followed and that will generate break conditions for each of you... so expect an email later this evening.
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Post by Krellex »

Understood. :D
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Post by Scoutdad »

Well, shucks.
I was updatign this turn during my lunch break at work...
I had updated the excel spreadsheet with all the positions through the end of the turn, but had only updated the map through Impulse 7 when I received a call.
After the call, I forgot to update the map for Impulse 8.
Here is where the units actually are in relation to each other:

Image

Awaiting confirmation of weapon fire orders before proceeding.
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Post by Scoutdad »

Weapons fire confirmed and processed:
Kzinti BC pays 8 energy tokens to fire 4x Disruptor [A,B,C,D] at the Klingon D5W [Soulthief].
To Hit rolls of 5,2,4,3 for 3 hits at 9 points to the #1 shield of the IKV Soulthief.

Federation Monitor fires 3 standard-load Photons [F,G,H] at the Klingon D5W [Soulthief].
To hit rolls of 1,3,4 for 1 hit at 8 points to the #1 shield of the IKV Soulthief.

IKV Soulthief pays 4.0 energy tokens to reinforce against volley #1 (9 points become 5 points)
Volley #1 scores 5 shield damage, Volley #2 scores 8 shield damage.
Total of 13 points of damage scored on the #1 shield.

Klingon D5W [Soulthief] pays 8 energy tokens to fire 4x Disruptor [A,B,C,D] at the KHS Bloodbath.
To hit rolls of 5,3,2,6 for 2 hits at 6 points.
KHS Bloodbath pays 3.0 energy tokens to reduce volley to 3 points scored on #1 shield.
Total of 3 points of damage scored on the #1 shield.
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Post by storeylf »

The second map with the latest update is the same one as before?
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