Donjebruche Campaign: In Character
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[Intimation at Acting - 3 = 10 or less... (3d6=11)]
The man looks at Marcus then back at Fred... shocked and angry: "Who are you?! This is a restricted area!" (Fred and Marcus do not see Skexis & Captain Jack & The Figure in Black.)
[13 or less for fast draw... (3d6=13)]
Captain Jack fast draws....
Full burst of three shots. Range... 8 yards. No penalty.
[To-hit... 13 or less... Roll A, B, and C... then hit locations for A, B, and C... then dodge rolls for A, B, and C if they hit the figure in black. Shots to the torso and legs are protected by the lizard-girl. (?) (3d6=11, 3d6=10, 3d6=11, 3d6=13, 3d6=15, 3d6=11, 3d6=9, 3d6=8, 3d6=14)]
3 hits... to Left Leg, Hand, and Groin. The leg and groin hits go to the lizard-girl-- she's out! The hand may hit the weapon hand if the dodge is made. Dodge roll for that hit is 8. The figure in black dodges it narrowly!
[GM didn't think this was going to work out for the figure in black. Hopefully those rolls/rulings were fair.]
She starts to aim at Captain Jack... but Skexis gets to react first.
The man looks at Marcus then back at Fred... shocked and angry: "Who are you?! This is a restricted area!" (Fred and Marcus do not see Skexis & Captain Jack & The Figure in Black.)
[13 or less for fast draw... (3d6=13)]
Captain Jack fast draws....
Full burst of three shots. Range... 8 yards. No penalty.
[To-hit... 13 or less... Roll A, B, and C... then hit locations for A, B, and C... then dodge rolls for A, B, and C if they hit the figure in black. Shots to the torso and legs are protected by the lizard-girl. (?) (3d6=11, 3d6=10, 3d6=11, 3d6=13, 3d6=15, 3d6=11, 3d6=9, 3d6=8, 3d6=14)]
3 hits... to Left Leg, Hand, and Groin. The leg and groin hits go to the lizard-girl-- she's out! The hand may hit the weapon hand if the dodge is made. Dodge roll for that hit is 8. The figure in black dodges it narrowly!
[GM didn't think this was going to work out for the figure in black. Hopefully those rolls/rulings were fair.]
She starts to aim at Captain Jack... but Skexis gets to react first.
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[Actually... by the book... I was only supposed to do a single to-hit and dodge roll... so... Captain Jack hit just twice... and the figure in black dodged one of those hits. The location of that hit was Left Leg which knocked out the lizard-girl hostage. Sorry. It was the same effect, though.]
Skexis does not have fast draw, so he just draws.
Now...
[Beam Weapons (heh-) and Captain Jack's dodge of 9 or less... (3d6=8, 3d6=7)]
Three energy bolts hit. Jack dodges 1 + (9 - 7) = 3 hits.
Captain Jack dodged all three hits!! [Woah.]
Skexis does not have fast draw, so he just draws.
Now...
[Beam Weapons (heh-) and Captain Jack's dodge of 9 or less... (3d6=8, 3d6=7)]
Three energy bolts hit. Jack dodges 1 + (9 - 7) = 3 hits.
Captain Jack dodged all three hits!! [Woah.]
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[14 or less to Intimidate... (3d6=12)]
The man freezes instantly... and appears to be completely cowed by Marcus.
On the other side of the door....
[13 or less to hit... followed by dodge... (3d6=15, 3d6=6)]
[Wah.]
Okay... Captain Jack misses horribly.
[Now it's Skexis's turn...]
The man freezes instantly... and appears to be completely cowed by Marcus.
On the other side of the door....
[13 or less to hit... followed by dodge... (3d6=15, 3d6=6)]
[Wah.]
Okay... Captain Jack misses horribly.
[Now it's Skexis's turn...]
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[Uh... the lizard-girl is on your side and is being used as a "human shield" by the figure in black-- I assume you want to shoot the figure-in-black either to random hit locations or to a specific non-blocked location...?]
Jeffro's Space Gaming Blog
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[No... she's the hot Cygnan babe. Die rolls later....]
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[13 - 5 (for face) is 8 or less... no other mods; no aiming... One dodge roll if necessary... (3d6=8, 3d6=16)]
Skexis makes an insanely difficult snapshot directly to the figure-in-black's face.
One of the three shots hit.
[HT roll at unknown penalty... (3d6=5)]
[GM makes a common sense ruling. We can hash out the rules later if you like.]
The figure staggers back-- she drops the lizard-girl to the ground, but still has her energy pistol in hand. If you act quickly....
...
Meanwhile...
On the other side of the door, the man uncovers a hidden panel and starts to punch some buttons.
Skexis makes an insanely difficult snapshot directly to the figure-in-black's face.
One of the three shots hit.
[HT roll at unknown penalty... (3d6=5)]
[GM makes a common sense ruling. We can hash out the rules later if you like.]
The figure staggers back-- she drops the lizard-girl to the ground, but still has her energy pistol in hand. If you act quickly....
...
Meanwhile...
On the other side of the door, the man uncovers a hidden panel and starts to punch some buttons.
Jeffro's Space Gaming Blog
Microgames, Monster Games, and Role Playing Games
Microgames, Monster Games, and Role Playing Games