just played mobile base X ray
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- Savedfromwhat
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just played mobile base X ray
I Played the Romulans in this scenario. Whoever wrote it... you are a horrible person. This "scenario" was a total joke might has well have been called Kobyashi Maru for Romulans. First i am 100 points down, then I am supposed to capture the base with 5 marines to his 16. Not to mention I have 1/5th the amount of heavy weapons (not counting the drone rack) as my opponent. As written this scenario is as unbalanced as a fight between the scenario designer and mike tyson... which at this point I would like to watch happen.
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- Sneaky Scot
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It's totally impossible for the Romulans to capture the base - if you try, you're asking to be boarded and captured yourself. I think the best way to play the scenario is for the Romulan to destroy the base rather than try to capture it.
Nothing is quite as persuasive as a disruptor pistol on slow burn and a rotisserie......
this topic just came up. I played this one a few weeks back. I was the Romulans. I never had any intention of capturing the base. Romulans won a substantial victory, just doing internals to the base, and forcing the patrol ship to disengage, as she was crippled.
Last edited by mike_espo on Tue Apr 26, 2011 1:08 pm, edited 1 time in total.
8RA Setup
I'm confused about the setup for this scenario. It says to put the base in the upper left hand corner, and then the Federation ship begins 35 hexes away in directions A, E, or F...all of which are up or to the left. Is the DW supposed to start off the map?
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According to the scenario rules you can't win if you don't capture the base, also the fed ship need only stay at the base to concentrate its firepower on the incoming romulan to win. Which is basically what my opponent did
We started with the base in the middle and both ships came in from off the map.
We started with the base in the middle and both ships came in from off the map.
It says; use the point value victory system (8B2). Feds don't get points for damage to the WE. Actually pretty easy to win for the Romulans; take out the DW. Capture of the base is next to impossible.Savedfromwhat wrote:According to the scenario rules you can't win if you don't capture the base, also the fed ship need only stay at the base to concentrate its firepower on the incoming romulan to win. Which is basically what my opponent did
We started with the base in the middle and both ships came in from off the map.
The Fed DW must start 35 hexes from the Base.
I have Romulan space; Not Romulan Border though.
It then goes on to say, "there are no 'points' in this scenario, just win or lose." It seems to contradict itself there, as far as I can tell.mike_espo wrote:It says; use the point value victory system (8B2).
"In directions E, F, or A," all of which are off the map.The Fed DW must start 35 hexes from the Base.
Just do not give the Fed player any points unless the Romulan ship disengages, or is destroyed, or captured.mike_espo wrote:It says; use the point value victory system (8B2).
Floating map.The Fed DW must start 35 hexes from the Base.
"In directions E, F, or A," all of which are off the map.
Ill give a AAR
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The way it is written the Romulans get no points unless they capture the base.
The scenario is a strict no winner for the Romulan, unless this is an attack of opportunity (which it couldn't be because the base is defended), the Romulans sent the wrong ship for the job. A War Eagle doesn't have the firepower to kill the base with its escort (which is a good reason why the Warbird in balance of terror Boogied when the Enterprise showed up).
We played that the base had 2 x 360 degree Photon launchers, is that correct?
The scenario is a strict no winner for the Romulan, unless this is an attack of opportunity (which it couldn't be because the base is defended), the Romulans sent the wrong ship for the job. A War Eagle doesn't have the firepower to kill the base with its escort (which is a good reason why the Warbird in balance of terror Boogied when the Enterprise showed up).
We played that the base had 2 x 360 degree Photon launchers, is that correct?
Yes. I agree.
Nowhere does it say: " In order to win, the Romulan player must capture the base. Any other result is a Federation Victory." It does say to use the point system, however.
Also, it says scenario ends when the patrol/rescue ship leaves the map, or is destroyed or captured.
Militarily, it makes more sense to destroy the base as capturing it would serve no purpose: the Feds could easily re-capture the base. The capture objective is the "cherry on the cake" scenario for the Romulan intellegence services.
Nowhere does it say: " In order to win, the Romulan player must capture the base. Any other result is a Federation Victory." It does say to use the point system, however.
Also, it says scenario ends when the patrol/rescue ship leaves the map, or is destroyed or captured.
Militarily, it makes more sense to destroy the base as capturing it would serve no purpose: the Feds could easily re-capture the base. The capture objective is the "cherry on the cake" scenario for the Romulan intellegence services.
This is a weird scenario.
As written, the Romulan is 98 points down at the start. Under the point value victory conditions, this is an automatic, guaranteed win for the Romulan, since he gains 98 point bonus, resulting in almost a "significant victory" no matter what happens. The Romulan could disengage and "win", while the Federation would "win" then too, since the base is safe.
Also, the game ends when the DW disengages, so presumably the DW could immediately disengage at the end of Turn #1, guaranteeing the safety of the base and "winning".
I'm going to think about what the victory conditions for this one should be, and I'll suggest something to Mike West for his consideration.
As written, the Romulan is 98 points down at the start. Under the point value victory conditions, this is an automatic, guaranteed win for the Romulan, since he gains 98 point bonus, resulting in almost a "significant victory" no matter what happens. The Romulan could disengage and "win", while the Federation would "win" then too, since the base is safe.
Also, the game ends when the DW disengages, so presumably the DW could immediately disengage at the end of Turn #1, guaranteeing the safety of the base and "winning".
I'm going to think about what the victory conditions for this one should be, and I'll suggest something to Mike West for his consideration.
"Captain" Terry O'Carroll, fourteen papers published including six best of issue
"Man, Terry, you are like a loophole seeking missle!" - Mike West

"Man, Terry, you are like a loophole seeking missle!" - Mike West
