FCOL Bugs/Issues

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JimDauphinais
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Location: Chesterfield, MO

Post by JimDauphinais »

Ah, yes, it was likely because of skips. My bad. I'll blame it on the game still going on at 1:00 AM in the morning.
Jim Dauphinais, Chesterfield, MO
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St. Louis Area Fed Comm Group: http://games.groups.yahoo.com/group/STL ... Commander/
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Brazouck
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Joined: Thu Jun 03, 2010 8:25 am
Location: France

Post by Brazouck »

Hi guys

I have some problems with the client.

1st I didn't see all the SSD of my opponent, only one.

2nd in the main screen, when I clic another tab, like FIRE, it don't works, I have to close main and reopen it and my last clic is taken into effect, I have to do that every tab change.

Fire has work for my firste fire of the game, but after that it wont work anymore, some drones that have been destroyed are still in the scroll list, and I cannot clic any weapon to fire.

My client is up to date, do you know what I have to do ?

If you want the save, I can send it

thanks
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Brazouck
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Location: France

Post by Brazouck »

Nobody can help me ?
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gar1138
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Location: Eugene, OR

Post by gar1138 »

Hi, Brazouck. The best thing I could suggest is to meet you on-line sometime and help walk you through a turn or two of using the FCOL client. Be sure that both the client itself is up to date (I believe you said it was), as well as the FC ship library. Having an outdated library is one possibility for not being able to see all the ship cards.

For using the Fire feature, be sure to have a valid target selected and that the weapon you want to fire is armed and ready. I think there are a few tutorial videos on the FCOL website that might help.

Send me a PM and let me know if you want to meet on-line sometime,

Garrett
VulcanDropout
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Joined: Mon Jun 07, 2010 5:25 pm

Not a bug, but something to watch out for

Post by VulcanDropout »

My opponent wanted to HET and clicked the checkbox.
But he forgot to unclick it and the client continued charging him for a HET the other 2 moves. At the end of the pulse, he found he had no energy for weapons.

We had to manually figure out his power for the turn.
storeylf
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Joined: Thu Jul 24, 2008 9:11 pm

Post by storeylf »

My game with Eric showed up a few Bugs.

The Frax CW has center hull that does not seem to always regsiter as F or R Hull, which results in the DAC hitting a lot of alternative damage systems instead.

The Hydran Mongol does not seem to register the stinger shuttle boxes as shuttles, asking if I want to take frame instead of my last shuttle when I have plenty left.

Tractors seem a bit odd working out speeds.
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Andromedan
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Post by Andromedan »

The Frax ship is now fixed.

The Mongol issue is due to the boxes being marked as Fighter boxes. I have fixed the hit type for the Fighter boxes to be Shuttle. This will be in the next update.

The issue with Tractor beams and calculated speeds is a known is and needs to be worked on.

Eric,
I will look into automatically reseting the checkbox for HETting.
VulcanDropout
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HET issue

Post by VulcanDropout »

He did his HET in a pulse he was not scheduled to move, if that helps.
storeylf
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Post by storeylf »

Oh - and the annoying move cost error on the Hydran DWH still exists - requiring constant energy adjustments as so much is based off this.
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gar1138
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Location: Eugene, OR

Post by gar1138 »

I found another issue with a ship def:

The Lyran CL (squadron scale) has an incorrect movement cost. It is (incorrectly) .66 in the FCOL client, but it should be .75 (3/4). Thanks,

Garrett
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Andromedan
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Post by Andromedan »

Lyran CL movement cost issue has been fixed and posted to the library.

storyelf,
What is the issue with Hydran DWH?
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Andromedan
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Post by Andromedan »

I have changed the client to automatically reset the HET checkbox after use. It will be available with the next update.
storeylf
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Post by storeylf »

Andromedan wrote:Lyran CL movement cost issue has been fixed and posted to the library.

storyelf,
What is the issue with Hydran DWH?
Move cost should be 0.5 not 0.666
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Andromedan
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Post by Andromedan »

Fixed ship definition is posted to library.
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gar1138
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Post by gar1138 »

Thanks, Paul! Appreciate everything you do.

Garrett
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