FC0017: Escalation! - SFU_FEAR versus storeylf

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Scoutdad
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FC0017: Escalation! - SFU_FEAR versus storeylf

Post by Scoutdad »

The first round three game of Escalation! will begin soon.

Mike (SFU_Fear) will be flying:
Klingon D5W - IKV Soulkiller
Orion BC - OPS No Refund
ISC Strike Cruiser - CSS - Lance
Kzinti BC - KHS Pulsar

And will start at the north edge of the map between 1701 and 1001

Lee (storeylf) who will be flying:
Andromedan Python
Federation NCA - USS Acadiana
Hydran Mongol - HMS Short Sword
plus 5 Stingers (Dagger Flight)
WYN War Cruiser - CSS Rightful Heir

And will start atthe south edge of the map between hexes 2630 and 3230

Actual starting hexes and facing at the discretion of the players.

Please provide this info ASAP so that map and spreadsheets can be set-up and emailed and Energy Allocation begun.
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storeylf
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Post by storeylf »

This looks grim, 3 enemy ships have disrupters and drones the other has PPD and plasma. That is a good group, good long range and plenty of seekers.

What do I get - a right hodge podge, not 2 ships with similar weapons, and 3 of my ships are only light cruisers!

That of course will just make my forth coming victory so much more yummy :lol:
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Post by SFU_FEAR »

Now, I need to blow the virtual dust off of my ships and my brain and figure out what to do...
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Post by SFU_FEAR »

Ok, my positions are in, I am ready to blow stuff up!
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storeylf
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Post by storeylf »

I'm likely to be a bit slower in getting in orders, at least in the lead up to christmas.

But if you are in a hurry to blow stuff up, you will find a big red button under a safety cap on the captains chair, its labeled '<garble> destruct', sounds a pretty blow up type of thing, why don't you give it a go.
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Post by Scoutdad »

And they're off!

SFU_Fear has set-up thusly:
IKV Soulkiller (K-D5W): Hex 1701-D
KHS Pulsar (Z-BC): Hex 1701-D
OPS No Refund (O-BC): Hex 1701-D
CSS Lance (I-CS): Hex 1501-D

Storeylf has set-up:
Andromedan Python: Hex 3230-A
USS Acadiana (F-NCA): Hex 3230-A
HMS Short Sword (H-MONGOL): Hex 3230-A
WCS Rightful Heir (W-CW): Hex 3230-A

Energy allocation / Baseline speeds due ASAP.
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Post by SFU_FEAR »

My first four impulses are in.
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Post by Scoutdad »

Mike's EA:

Klingon D5W - Soulkiller:
39 Power
4 batteries
43 Total Power
24 energy tokens for speed 24
Remaining: 19 energy tokens

Orion BC - No Refund:
36 Power
4 batteries
40 Total Power
24 energy tokens for base speed 24
Remaining: 16 energy tokens

ISC CS - Lance:
32 Power
4 batteries
36 Total Power
-4 batteries to pre-arm PPDs
8 energy tokens to complete arming of PPDs
18 energy tokens for base speed 24
Remaining: 6 energy tokens

Kzinti BC - Pulsar:
36 Power
5 batteries
41 Total Power
24 energy tokens for base speed 24
Remaining: 17 energy tokens
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Post by Scoutdad »

Lee's EA:

Hydran Mongol - Short Sword
30 Power
3 batteries
33 Total Power
Base Speed 0
Remaining: 33 energy tokens

WYN CW - Rightful Heir:
30 Power
4 batteries
34 Total Power
Base Speed 0
Remaining: 34 energy tokens

Andromedan Python - Jupiter:
28 Power
30 batteries
58 Total Power
Base Speed 0
Remaining: 58 energy tokens

Federation NCA - USS Acadiana:
38 Total Power
4 batteries
42 Total Power
8 energy tokens to pre-load Photon Torpedoes [A, B, C, D]
Base speed 0
Remaining: 34 energy tokens
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Post by SFU_FEAR »

Lee's a chicken! A scratch the dirt, eat bugs and worms, poultry...

:D
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Post by storeylf »

This chicken ain't headless nor running around though :D
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Post by Scoutdad »

I'm calling Fowl! :wink:

Movement orders due ASAP.
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Post by storeylf »

Heh, Since when was my ship called Jupiter!

I thought the 'ship with no name' was much more enigmatic.
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Post by storeylf »

I've been busy with family/christmas stuff, and expect to remain that way until after christmas.

Apolgies for any delays, but I'm unlikely to be putting time into this until sometime next week after Xmas is out the way.
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