Do you remember 1995-1999?
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Do you remember 1995-1999?
I came to the SFU very late, so I don't have memories of what it was like with no publications from anyone during this time period. With Captain's Logs #17 and #18 going up together, it made me wonder what it was like for those of you who played SFB. Did you guess that ADB would emerge from TFG's ashes?
Business Manager/RPG Line Editor
Amarillo Design Bureau, Inc.
Amarillo Design Bureau, Inc.
I was one of the lucky ones.
We had a very active SFB / F&E group during the mid to late 90s (and still do). We met once a month for SFB, once a month for F&E ,and still found time the other two weekends of each month for PRGs and board games.
It wasn't until after the interognum was over and everyone was talking about it that we realized we hadn't purchased any new SFB or F&E stuff for over 5 years.
We've made up for it since!
We had a very active SFB / F&E group during the mid to late 90s (and still do). We met once a month for SFB, once a month for F&E ,and still found time the other two weekends of each month for PRGs and board games.
It wasn't until after the interognum was over and everyone was talking about it that we realized we hadn't purchased any new SFB or F&E stuff for over 5 years.
We've made up for it since!
Commander, Battlegroup Murfreesboro
Department Head, ACTASF
Department Head, ACTASF
- Savedfromwhat
- Commander
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- Bolo_MK_XL
- Captain
- Posts: 835
- Joined: Tue Jan 16, 2007 10:00 pm
- Location: North Carolina
My last 4 years in the Army, mostly focused on Micro Armor at that time (lack of SFB opponents) --
Battletech was the big thing on Ft Lewis at the time, also about the same time NY started the lead in toys ruckus that hit the miniatures business pretty hard ---
Also, the rise of PC games that hit table top gaming in the gut, along with the beginning of card games ---
Battletech was the big thing on Ft Lewis at the time, also about the same time NY started the lead in toys ruckus that hit the miniatures business pretty hard ---
Also, the rise of PC games that hit table top gaming in the gut, along with the beginning of card games ---
My first son was born in 92 and my gaming fund ran dry. Then we lost our local game store about 93. I did a web search for some minis probably about 98 or 99 and saw that Task Force had gone under. I had no idea that ADB would be reborn. I was very glad when, just a couple of years ago, I found that it had. 
Let's get DANGEROUS!
Tice Leonard, U.S.S. Lexington & IKV Annihilation
Tice Leonard, U.S.S. Lexington & IKV Annihilation
- Burning Chrome
- Lieutenant SG
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- Location: Michigan
Battletech is the game I've played the most since I started gaming in the late 80s and I was just getting into SFB in the early 90s. The guy who expaned my gaming horizon with SFB had EVERYTHING possible.
I started buying my own stuff in 94/95, and there was plenty of it on the market with what seemed like new items being released during that period so I didnt really notice. Bought a ton of minis and source material and was busy reading and painting when I wasn't engaging the enemies of the Empire in combat.
SFC (which I still play today) kinda killed off SFB for our group at the time and Battletech's learning curve was easier for new gamers.
Not at all suprised by ADB's continued success.
I started buying my own stuff in 94/95, and there was plenty of it on the market with what seemed like new items being released during that period so I didnt really notice. Bought a ton of minis and source material and was busy reading and painting when I wasn't engaging the enemies of the Empire in combat.
SFC (which I still play today) kinda killed off SFB for our group at the time and Battletech's learning curve was easier for new gamers.
Not at all suprised by ADB's continued success.
Suppose you were an idiot. And suppose you were a member of Congress. But then I repeat myself.-- Mark Twain
- Sneaky Scot
- Commander
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- Location: Tintern, Monmouthshire
I was stationed at RAF St Athan, and had been just promoted to command my first Squadron. Fortunately I met a couple of SFB players there, and he played quite a few games (including an epic Ghostlight One scenario) over the interregnum. Didn't notice the interregnum much except at Games fairs where we could never find anything new. A trip to San Diego when I was going through my Aerosystems Engineering Masters Degree re-introduced me to new SFB stuff with the first Omega module.
Nothing is quite as persuasive as a disruptor pistol on slow burn and a rotisserie......
Re: Do you remember 1995-1999?
I ran my last tournament in about 1999...Jean wrote:I came to the SFU very late, so I don't have memories of what it was like with no publications from anyone during this time period. With Captain's Logs #17 and #18 going up together, it made me wonder what it was like for those of you who played SFB. Did you guess that ADB would emerge from TFG's ashes?
... and no one played. Well, we did play a couple rounds of Cadet training manual, for total newbs, but no one was willing to play SFB. I've played ONE game of SFB since.
I ran an annual tournament at what passed for the local gaming convention. It went from an average of 20 SFB players in the early players down to 10, then finally, the con died, in about 1997... the local GW outrider asked me to run an SFB tourney at the Waaagh! Day in 1998, and I did - not even 8 players. In 1999, at the next Waaagh! day, none. I was done.
It was a case of failing to sustain optimism, at least locally... it took too long for the ashes to settle. And several other really good games came out, and so SFB, looking dead, was replaced with B5W and Full Thrust.
We played a lot of Prime Directive 1E, and loved it (still do), but SFB just slowly faded. Still have my milk-crate full of SFB rulebooks in the other room... broken out solely for use in RPGing.
To answer Jean's original question:
Nope. I figured when TFG went broke and bankrupt, that would be it. I still don't see how the sales SVC talks about are able to sustain the staff and the ADB company. They must be living on pensions.Did you guess that ADB would emerge from TFG's ashes?
Mike
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Sandpaper gets the job done, but makes for a lot of friction.
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Sandpaper gets the job done, but makes for a lot of friction.
I just figured that they were still doing some Aerospace Engineering, as well. From what I'd seen, back then, ADB wasn't a game company - it was an Engineering Firm that also had a couple game designers employed, who fed material to TFG, and happened to use their down-time between engineering projects as design time.Mike wrote:To answer Jean's original question:
Nope. I figured when TFG went broke and bankrupt, that would be it. I still don't see how the sales SVC talks about are able to sustain the staff and the ADB company. They must be living on pensions.Did you guess that ADB would emerge from TFG's ashes?
No. Those four years are a complete blank.Do you remember 1995-1999?
Was interested in SFB pre-1986, I think '85-'86, never really got a chance to play but collected the materials. Went on to other things (Magic: The Gathering) and Warhamster/Warhamster 39,999. The advent of M:TG was the deathblow to TFG, so that probably would have been '95. In various moves and leaking-roof disasters lost all my materials from those years. Few years back googled SFB wondering what happened to it and found Starfleetgames.com again. Got really interested when Fed Com rolled around.
"Captain" Terry O'Carroll, fourteen papers published including six best of issue
"Man, Terry, you are like a loophole seeking missle!" - Mike West

"Man, Terry, you are like a loophole seeking missle!" - Mike West

- Steve Cole
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While I (Steve Cole) am a registered professional engineer (Texas License #47252) ADB was never an aerospace engineering firm or a civil engineering firm. It was always a game design company and nothing else.
A separate company (Tiger Publications) did military intelligence analysis for 17 years, selling the business back to the guy we bought it from (Jim Dunnigan) in 1999. That company employed the same three people (Leanna, SVC, and SPP).
We don't make much (I am pretty sure any of you who are actually employed make more than we do) but we have no kids, no debts, and live a relatively modest middle-class lifestyle. I don't take vacations much but that's because my health doesn't travel well, not because I cannot afford it.
A separate company (Tiger Publications) did military intelligence analysis for 17 years, selling the business back to the guy we bought it from (Jim Dunnigan) in 1999. That company employed the same three people (Leanna, SVC, and SPP).
We don't make much (I am pretty sure any of you who are actually employed make more than we do) but we have no kids, no debts, and live a relatively modest middle-class lifestyle. I don't take vacations much but that's because my health doesn't travel well, not because I cannot afford it.
The Guy Who Designed Fed Commander




