ADB is Offering Star Fleet Battle Manual for sale

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Jean
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ADB is Offering Star Fleet Battle Manual for sale

Post by Jean »

Star Fleet Battle Manual is new on our storefront. There are only a dozen in stock.

Own a piece of history! First published in 1977, the Star Fleet Battle Manual (by Lou Zocchi and Michael Scott Kurtick) was one of the first (if not the first) widely published Star Trek games. (Lou Zocchi created it in order to sell the plastic miniatures of the Franz Joseph ships he had bought a license to produce.) Fans of the TV show could, for the first time, actually experience the drama, excitement, and danger of combat between the Federation and Klingon Empire. (The game also includes one Tholian ship and one Romulan ship.) This is the 1993 edition, which was updated and expanded, and includes both tabletop and hex-based systems. Everything on television is here: phasers, photons, disruptors, plasma torpedoes, cloaking devices, and webs.

While this game is not (as some have theorized) a prototype for Star Fleet Battles, it did make the publication of SFB possible (because Lou Zocchi generously introduced us to the people who gave us our first license).

This is a very different game than SFB or FC or Starmada or A Call to Arms, with totally different rules and concepts. Even so, it's a worthy game in its own right, and a true historical treasure for Star Fleet Universe players.

http://store.starfleetstore.com/merchan ... ry_Code=NP
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Steve Cole
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Post by Steve Cole »

Actually, we sold out and have ordered more. Leanna might have deactivated it. I would expect we'd have another box in a week.
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Post by ericphillips »

This would be a great convention game. At Strategicon there is always the big naval battle taking up a space about 15 foot by 15 foot with large models. I think this would be a hoot to do with Starline ships.

As I understand it, it uses the same scale as the Starline 2400, except that it is a much bigger board, so that your enemy can be ten or more feet away. Now, don't you then guess of the enemy is in the arc of your ship, and then you stretch a string from the firing ship to the other ship and if it crosses the ship its a hit, if it doesn't it is a miss. Is that essentially it? Or am confusing this with something else?
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Post by aramis »

It's an awesome game (I already have two copies).

Also, it works quite well using SFB SSD's... 5mm per "hex" of movement.
You do lose SOME flavor unless you have ASBM to fill in the missing SFB weapons...
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Post by Mike »

Also, it works quite well using SFB SSD's... 5mm per "hex" of movement.
You do lose SOME flavor unless you have ASBM to fill in the missing SFB weapons...
What is ASBM?

So the hex conversion is 5mm=1 hex? So moving at warp 7 would be a minimum of around 69 hexes per turn?

I used to have the SFBM, but never saw the hex conversion.
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Post by ericphillips »

I think he's talking about the successor edition called the Alien Space Battle Manual, a "trek filed off" version that came later.
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Post by aramis »

ericphillips wrote:I think he's talking about the successor edition called the Alien Space Battle Manual, a "trek filed off" version that came later.
ASBM Came earlier, actually...

1st was "Star Trek Battle Manual" in 1972.
2nd was "Alien Space Battle Manual" in 1974
3rd was SFBM in 1977

(all links to the respective BGG data pages)
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Post by Steve Cole »

alien space was star trek battle manual without star trek.
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Post by aramis »

Steve Cole wrote:alien space was star trek battle manual without star trek.
Which begs the question: Are you going to carry ASBM?
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Post by Steve Cole »

We already do (and sold out, and ordered more). Leanna said she would reactivate those two books on the cart tomorrow after she confirms that the stock is in route.
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