Evasion and carronade

Ask your questions about Federation Commander game system rules here.

Moderators: mjwest, Albiegamer

Post Reply
User avatar
ncrcalamine
Lieutenant Commander
Posts: 269
Joined: Tue Feb 23, 2010 6:49 am

Evasion and carronade

Post by ncrcalamine »

i think there should be an addendum/ clarification to evasion that states when you get a column shift vs carronade it shifts left ie. Lower rather than right which actually increases carrondade damage . This is a unique case because the carronade table is set up differently than other damage tables in the game.
Evasion 2d4c
Carronade 4j4


Thanks
nicole
User avatar
mjwest
Commodore
Posts: 4103
Joined: Sun Oct 08, 2006 4:30 pm
Location: Dallas, Texas
Contact:

Post by mjwest »

This is actually covered in the rule that links the two together: (4A4). So, it is in there already.

One of the things we did in RRBv6 was to make sure (or at least try to make sure) that all of the shifts that use (4A4) have a reference to (4A4). So, checking (2D4c) in the RRBv6, it does indeed have a reference to (4A4).

The reason for the (4A4) rule at all is so that we have a single rule that describes how shifts work, and any rule that causes a shift can just refer to it. That way the way a shift works stays consistent throughout the rules.

[EDIT: Nicole's original message had an unfortunate misspelling in it. I have corrected the problem and removed the off-topic discussion of it. I also combined my two original posts into one.]
Last edited by mjwest on Fri Jun 08, 2012 10:36 pm, edited 1 time in total.
Image
Federation Commander Answer Guy
Post Reply