Cloaking Cost
Moderators: mjwest, Albiegamer
- Spacecowboy87
- Lieutenant Commander
- Posts: 205
- Joined: Tue Jan 03, 2012 2:01 am
- Location: Colorado
Cloaking Cost
A ship cloaks and pays for the first four impulses (5P2). Could a ship, if it felt the need, go ahead and pay for more impulses right then? I realize you wouldn't want to pay too far in advance for tactical reasons, and of course you couldn't cross the turn break. But I hate record keeping, and if I intend to spend the whole turn cloaked I'd like to just pay for it all up front.
Damn, these dice are cold!
Sorry for the necro on this ancient thread but...same topic basically...
Cloak rules say you pay for cloak in Other Functions. There is also a sentence in 1E1 that mentions "Pay to begin or continue cloak". I get the feeling that the 1E1 reference is not correct...that cloaking is not handled in EA at all.
Cloak rules say you pay for cloak in Other Functions. There is also a sentence in 1E1 that mentions "Pay to begin or continue cloak". I get the feeling that the 1E1 reference is not correct...that cloaking is not handled in EA at all.
Matthew Cicero
Heroism is endurance for one moment more.
Heroism is endurance for one moment more.
Yeah, that probably shouldn't be there. I think it either left over as an SFB-ism (a vestige of the original SFB rule that doesn't apply in FC) or we original thought of optionally letting the cloak be paid for in EA, too.
Regardless, it doesn't apply anymore, as it is only paid for in the Other Functions phase.
Regardless, it doesn't apply anymore, as it is only paid for in the Other Functions phase.

Federation Commander Answer Guy
