Hello All,
A drone question this morning.
Drone A is targeted on drone B. Drone A enters the same hex as drone B and so they impact. At what point are the two drones removed from the board? And, does the owner of drone B have any opportunity to defend his drone against A? Can he, for instance, launch an ADD or fire a phaser at drone A?
Drone on Drone and ADDs
Moderators: mjwest, Albiegamer
Drone B can only be protected during the normal sequence of play. A ship can only fire on Drone A during the Offensive Fire phase. It can't be defended during the Defensive fire phase. An ADD could be used offensively (with the newer rules for ADDs), but not defensively.

Federation Commander Answer Guy
- Bolo_MK_XL
- Captain
- Posts: 835
- Joined: Tue Jan 16, 2007 10:00 pm
- Location: North Carolina
First would depend on whether drone B reached the hex of it's target --
If A arrived at the same time, or B is held in tractor then both impact the target.
Otherwise, (4F5c) Drone impact on another drone will destroy that drone. Both would immediately be removed from the board as no actions can be taken that impulse.
If A arrived at the same time, or B is held in tractor then both impact the target.
Otherwise, (4F5c) Drone impact on another drone will destroy that drone. Both would immediately be removed from the board as no actions can be taken that impulse.
- ncrcalamine
- Lieutenant Commander
- Posts: 269
- Joined: Tue Feb 23, 2010 6:49 am
No. When the two drones occupy the same hex, they are both immediately destroyed. They don't last until Defensive Fire; they are removed in that sub-pulse.
The reason for this is because if you don't do that, you can get really weird situations. For example:
Drone A is targeted on Drone B. Drone A hits Drone B in sub-pulse 2. However, since we have to wait until Defensive Fire to see if Drone B can be saved, it has to move for two more sub-pulses. It now hits *its* target in sub-pulse 4. This means that Drone B's impact is conditional. It's just ugly and gross, and the rules already say the drones are immediately removed from play on that sub-pulse. Let's just go with that.
Note that applies to suicide shuttles, too.
The reason for this is because if you don't do that, you can get really weird situations. For example:
Drone A is targeted on Drone B. Drone A hits Drone B in sub-pulse 2. However, since we have to wait until Defensive Fire to see if Drone B can be saved, it has to move for two more sub-pulses. It now hits *its* target in sub-pulse 4. This means that Drone B's impact is conditional. It's just ugly and gross, and the rules already say the drones are immediately removed from play on that sub-pulse. Let's just go with that.
Note that applies to suicide shuttles, too.

Federation Commander Answer Guy