defsat

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edwinfeds
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defsat

Post by edwinfeds »

For fed command, do the rules allow for an asteroid to be dragged to a spot on the map and for def satelites than to orbit around them. For instance drag an asteroid into the same hex as a base station than have def satelites orbit around the asteroid and therefore the base station.
I keep reading the other posts and not sure what the final if any rulings are.
thanks
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Dal Downing
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Post by Dal Downing »

Last I saw Defense Satelites have to orbit a planet.

This rulling from SPP iirc was why the ideal of using Defense Satelites as stand in for mines around a Battle Statton got shot down.

About the asteriod dragging yes the Tholians do it all the tiime just not durring a scenerio. They apparently take a long time to move and position them just right.
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storeylf
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Post by storeylf »

DefSats are only supposed to be around planets. But it's your game...
Bill Stec
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Re: defsat

Post by Bill Stec »

edwinfeds wrote:For fed command, do the rules allow for an asteroid to be dragged to a spot on the map and for def satelites than to orbit around them. For instance drag an asteroid into the same hex as a base station than have def satelites orbit around the asteroid and therefore the base station.
I keep reading the other posts and not sure what the final if any rulings are.
thanks
Just have the base station orbiting some convenient planet or moon, and put the DefSats in a nearby orbit around said planet or moon. Poof, there you go.
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mjwest
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Post by mjwest »

DefSats may only orbit planets or moons. Asteroids are not nearly massive enough to count.
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Dal Downing
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Post by Dal Downing »

Look it is heading for that small moon.
-Dal

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Kang
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Post by Kang »

Ok, I'll bite: 'That's no moon....' ;)

Just to clarify, in Fed Commander, a defsat 'orbiting' a planet or whatever does not actually move during the course of a scenario; there are no 'Standard Orbits' in Fed Commander.
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DNordeen
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Post by DNordeen »

They can't build a space station that big
Speed is life; Patience is victory

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