Range 0 combat

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cnuzzi
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Range 0 combat

Post by cnuzzi »

Just a matter of curiosity...what was the rationale for making photons and disruptors in FC usable at range 0?
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Steve Cole
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Post by Steve Cole »

To simplify the game and eliminate special rules that constantly confused new players of SFB.
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Itharus
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Post by Itharus »

Well... range 0 is a pretty big area. I honestly assumed the deadzone was just for balancing purposes rather than any technical reason.
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