Repairing Probe racks in Fleet Scale
Moderators: mjwest, Albiegamer
Repairing Probe racks in Fleet Scale
I note that in (1C3), probe racks are automatically reloaded upon repair in Fleet scale. This is the only reference I can find to this rule, which almost seems to have been added as an afterthought. (5C5) says that 'if [they are] disabled, they must be repaired first, and there is no mention of reloading in Fleet Scale. Similarly. (5G5) makes no mention of this concession.
Am I missing something here, or does this need to be clarified? Also, although I would not assume this, would it ever be the case that drones are reloaded free with a repair in Fleet Scale?
Or is this only because there is no Probe box in Fleet scale, and therefore it is simpler to reload on repair because you are simply erasing the damage to the launcher that is not on the Ship Card anyway? That is, to keep things simple?
Am I missing something here, or does this need to be clarified? Also, although I would not assume this, would it ever be the case that drones are reloaded free with a repair in Fleet Scale?
Or is this only because there is no Probe box in Fleet scale, and therefore it is simpler to reload on repair because you are simply erasing the damage to the launcher that is not on the Ship Card anyway? That is, to keep things simple?

I don't see where probes should be treated any differently than drones. It should take one repair to repair a disabled probe launcher and it should take a 2nd repair to reload a probe launcher that was previously disabled and then repaired. It should take one repair to reload a probe launcher. All of this would be regardless of scale.
As the specific takes precedence over the general, I would say that rule 1C3 applies. This section is discussing the differences between squadron and fleet scale and specifically points out the lack of a "PROBE" box at fleet scale and then goes on to define the damage / repair / reload procedure for fleet scale ships.
I can see no way in which this process could even remotely be applied to drone racks at fleet scale or to probes at squadron scale as both of those have their appropriate procedures defined in the rules - 4G8 in the case of drones and 5G5 for Probes.
I can see no way in which this process could even remotely be applied to drone racks at fleet scale or to probes at squadron scale as both of those have their appropriate procedures defined in the rules - 4G8 in the case of drones and 5G5 for Probes.
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Drone ammo is not tracked in Federation Commander.
Unlike it's older cousin, SFB - in Federation Commander you can reload your drone racks an infinite number of times... assuming the game lasts an infinite number ofturns and you spend an infinite (times 4) repair points to reload them.
Unlike it's older cousin, SFB - in Federation Commander you can reload your drone racks an infinite number of times... assuming the game lasts an infinite number ofturns and you spend an infinite (times 4) repair points to reload them.
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You don't understand the question, you still only get 4 drones unless you reload. Let's say you have 2 drones in rack Z at the time of its destruction. You then repair the rack. Can you keep the 2 drones you had left or are they lost until reloaded.
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Think of Drone Racks as a Revolver ---
Whether we state the ammo is destroyed or not, it is still removed from the launcher so they can repair it ---
After repair it has to be reloaded ---
5G5 Reloads: Second sentence
If a drone or anti-drone rack (or probe launcher) is disabled, it loses all ammo and when repaired is empty and would have to be "repaired" a second time to reload it
Whether we state the ammo is destroyed or not, it is still removed from the launcher so they can repair it ---
After repair it has to be reloaded ---
5G5 Reloads: Second sentence
If a drone or anti-drone rack (or probe launcher) is disabled, it loses all ammo and when repaired is empty and would have to be "repaired" a second time to reload it
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IS this in the rules, commique, or personal interpretation.
Note, the above was nowhere near a personal attack, merely a desire for knowledge.
Note, the above was nowhere near a personal attack, merely a desire for knowledge.
"The good of the many outweighs the good of the few"
"Since my customary greeting would seem entirely self serving, I will simply say good luck."
"Live long and Prosper."
"Since my customary greeting would seem entirely self serving, I will simply say good luck."
"Live long and Prosper."
