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Damage to bases

Posted: Sun Jul 20, 2008 7:16 pm
by Dan Ibekwe
I played a solo game today, with a Paladin and a pair of Mongols attacking a Klingon BATS supported by an F5 (I know, not remotely balanced - it was part of a wider campaign).

I'm not too clear on the SFB rules on damage to bases, so I decided that the base took 'Warp' and 'Impulse' hits on 'Reactor'.

Is this correct?

Another note - the Hydrans also had a suicide freighter. This was disabled very easily by the base's Ph-4s...one volley wiped out her engines and immobilised her 80,000km short of her target. So she diverted some fire from the warships, I suppose.

Can suicide freighters use Damage Control? I can't find anything to say they cannot, but it seems a bit odd in the absence of a crew.



Sadly, Yahwho? won't allow direct access to the photos..


The assault force, HMS Royal Warrant (DN), Alacrity and Celerity;

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IKV Knife Warrior makes an ill-judged attack run on the freighter;

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149 internals later;

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Two of the bases' shields are down and all her weapons silenced. The boarding action commences:

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Posted: Sun Jul 20, 2008 8:10 pm
by pinecone
warp is hit on Reactor, Impulse is not.

Don't know about the Suicide Frieghter though.

Posted: Mon Jul 21, 2008 3:18 pm
by mjwest
Both "warp" and "impulse" hits are scored on "reactor" for bases.

I think a note in Communique may have accidentally only said "warp", but it is both.

Don't forget to check the Briefing #1 rules update when you are unsure.