Damage Allocation Question
Moderators: mjwest, Albiegamer
Damage Allocation Question
Hi all,
New to FC, but played tons of SFB.
Play a few games this weekend and we had one minor issue that I could not find rules for.
Issue:
Dealing damage via the damage charts and we had a hit on a torpedo that was not in the damage arc. But, the FC rules don't seem to care if a weapon or system is in arc.
Question:
Does the arc/facing matter for specific weapona and system hits in FC or has it been simplified to just follow the chart?
If it does require an in arc hit that what do you do if there are no systems that would count on that hit via the chart? Frame damage?
Thanks
Kevin
New to FC, but played tons of SFB.
Play a few games this weekend and we had one minor issue that I could not find rules for.
Issue:
Dealing damage via the damage charts and we had a hit on a torpedo that was not in the damage arc. But, the FC rules don't seem to care if a weapon or system is in arc.
Question:
Does the arc/facing matter for specific weapona and system hits in FC or has it been simplified to just follow the chart?
If it does require an in arc hit that what do you do if there are no systems that would count on that hit via the chart? Frame damage?
Thanks
Kevin
Ok do I have it?
So, on the torpedo hit, we would just take ANY torpedo even if it is not in arc?
Thanks again,
Kevin
Ps- Like that fast play of the game. We played 3 250pnt duels in a day (4hrs). That included teaching 2 new people.
Thanks again,
Kevin
Ps- Like that fast play of the game. We played 3 250pnt duels in a day (4hrs). That included teaching 2 new people.
Re: Ok do I have it?
Yes, that is correct.Boogaboo wrote:So, on the torpedo hit, we would just take ANY torpedo even if it is not in arc?

Federation Commander Answer Guy
- droberts441
- Lieutenant JG
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This is a SFB question, but is related to his question. I just started reading my Captain's Edition rulebook to see what had changed from my Commander's (After I got back into SFU again with Federation Commander about 2 years ago). I thought the only weapon that was you needed to worry about directional damage was Phasers. Did that change somewhere in Captain's and I haven't read it yet? I am kind of skipping around to see what is new (so far not much actually except I don't have to go through Nexus and Captain's Log to find the addenda
)
That's still correct: as far as I know phasers are the only directional damage item; certainly torpedo (or equivalent) hits are not. They can be hit from any angle.droberts441 wrote:This is a SFB question, but is related to his question. I just started reading my Captain's Edition rulebook to see what had changed from my Commander's (After I got back into SFU again with Federation Commander about 2 years ago). I thought the only weapon that was you needed to worry about directional damage was Phasers. Did that change somewhere in Captain's and I haven't read it yet? I am kind of skipping around to see what is new (so far not much actually except I don't have to go through Nexus and Captain's Log to find the addenda)

I am not the SFB guy, but, yes, the only system that uses directional damage in SFB is phasers.Kang wrote:That's still correct: as far as I know phasers are the only directional damage item; certainly torpedo (or equivalent) hits are not. They can be hit from any angle.

Federation Commander Answer Guy
- droberts441
- Lieutenant JG
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- Joined: Mon Jul 21, 2008 4:57 pm
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Thanks. It is interesting to remember some of the rules since I have only played Federation Commander the last two years and it has been 15+ since I last played SFB.
(Like Oh yeah, I forgot Standard Photons couldn't be launched at 0 or 1, and every third hit on a weapon had to be the strongest, etc.)
But my son wants to try fighters and carriers, and he is intrigued by scouts, and he likes all the advanced boarding party stuff, etc. from reading my old Nexus and Captain's Logs, so I am about to start a SFB game or two with him (Although I think I am hooked on FC now myself).
(Like Oh yeah, I forgot Standard Photons couldn't be launched at 0 or 1, and every third hit on a weapon had to be the strongest, etc.)
But my son wants to try fighters and carriers, and he is intrigued by scouts, and he likes all the advanced boarding party stuff, etc. from reading my old Nexus and Captain's Logs, so I am about to start a SFB game or two with him (Although I think I am hooked on FC now myself).
- droberts441
- Lieutenant JG
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- Joined: Mon Jul 21, 2008 4:57 pm
- Location: Sacramento
- Contact:
Haha, I actually "tried" this once. We didn't even get through the first complete battle before we called it quits. It's no longer a game when your 6 month game turn actually takes 6 months RL time!droberts441 wrote:Exactly. I actually would like, and have always wanted to do at least once, a Federation & Empire Campaign played with SFB for the battles. I told my son he might be my age when we finally complete the game, but we would have some good memories.Kang wrote:See you in a couple of months, then
- Sneaky Scot
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