For anybody initially turned off by the inertial movement rules in Klingon Armada I just wanted to point out that the Admiralty Edition Core Rulebook brings a selection of optional rules that include basic movement.
The basic movement rules drops the inertia concept completly and reverts to the "if you want to move you have to pay energy for it" territory familiar to SFU players.
The optional combat and movement rules and the starship construction guide more than justify getting the AE Rulebook in my opinion.
Starmada Basic Movement Rules
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