2D4 - Evasive Maneuvering - +2 added to die rolls, any modified rollgreater than 6 is treated as a 6.
4A4 - Die Roll Modifiers - If the modified die roll is greater than 6, move to next column for phasers and treat as a miss for "hit and miss" weapons.
Which of these rules is correct?
Die Roll modifiers
Moderators: mjwest, Albiegamer
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Doublesixjunkie
- Ensign
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- Joined: Fri Aug 13, 2010 7:07 am
Die Roll modifiers
So that means that a Disrupter, rolling a 5 against an EM ship, would then if applying 4A4, miss?
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Doublesixjunkie
- Ensign
- Posts: 7
- Joined: Fri Aug 13, 2010 7:07 am
Die Roll modifiers
Thanks for your answers. That makes EM far more attractive to use.

