"(5U5b) Friendly Displacement: If used on a different Andromedan ship, the procedure is the same as in (5U5a) but the ship can only be moved six hexes.
A die roll (5U5a1) is still required for success. This could result in the other Andromedan ship being displaced beyond the range limit of the device."
Please could this be clarified, in that is the hex that a displaced Andro ship goes to known in advance (not self-displacement, and assuming a successful die-roll)? The reason I ask is that the second part of this Rule seems to infer that displacing 'other' Andromedan ships is subject to similar 'scatter' as the displacement of hostile ships.
Displacing Andromedan ships
Moderators: mjwest, Albiegamer
Re: Displacing Andromedan ships
I am pretty sure it is a hold-over from an older version of the rule. Originally, friendly displacement was subject to random scatter on failure, but that was eliminated. Just 'delete' that last sentence.Kang wrote:"(5U5b) Friendly Displacement: If used on a different Andromedan ship, the procedure is the same as in (5U5a) but the ship can only be moved six hexes.
A die roll (5U5a1) is still required for success. This could result in the other Andromedan ship being displaced beyond the range limit of the device."
Please could this be clarified, in that is the hex that a displaced Andro ship goes to known in advance (not self-displacement, and assuming a successful die-roll)? The reason I ask is that the second part of this Rule seems to infer that displacing 'other' Andromedan ships is subject to similar 'scatter' as the displacement of hostile ships.

Federation Commander Answer Guy
