By A. David Merritt (Adm) on Thursday, September 08, 2011 - 09:18 pm: Edit |
Cool, I had not heard anything for a while, and was curious.
Thank you.
By Stewart W Frazier (Frazikar2) on Thursday, September 22, 2011 - 10:08 am: Edit |
T12S1.2-2215D: Missing ground-based phaser-4, small warning station, small power station, linked by power grid with (existing) small military garrision.
Note - this gives one GBDP per hexside, also completes EW coverage (with GWS in B and F)...
By Steve Petrick (Petrick) on Thursday, September 22, 2011 - 12:46 pm: Edit |
Stewart Frazier:
It is not missing. The ground defenses as spelled out are correct. Things were combined for efficiency. Thus
2215D: 1xheavy bomber base (6xZ-B4, 1xAMRS), 2xground based-disruptors, 1xsmall power station, all linked by a power grid (R1.28P). 1xsmall military garrison.
The heavy bomber base provides (in addition to the Z-B4s and the advanced MRS shuttle) a phaser-4 and two special sensors.
Medium bomber bases do not provide phaser-4s or special sensors, so they kept the separate bases.
By Stewart W Frazier (Frazikar2) on Thursday, September 22, 2011 - 06:45 pm: Edit |
Ahhh, didn't remember that there is a difference between the medium and heavy bomber bases (and couldn't break out the SSD book either) plus the sensors and Ph-4 aren't mentioned under (R1.46B) either...
By Steve Petrick (Petrick) on Thursday, October 27, 2011 - 03:01 pm: Edit |
Update on Module C3A Counters:
I have completed a format for the counters to be uploaded to e23. Please note, this is only a FORMAT, not a completed sheet.
I am providing this sheet, the sheet proposed for normal publication (if we ever get to do counters for Module C3A formally), and a format for 1 inch counters to SVC. It then comes down to him finding time to actually add in the graphics.
However, the project has not been forgotten as no doubt many of you had come to fear.
By A. David Merritt (Adm) on Thursday, October 27, 2011 - 03:35 pm: Edit |
Thank you for the update.
By Shawn Hantke (Shantke) on Thursday, October 27, 2011 - 05:49 pm: Edit |
sweet
By Scott Tenhoff (Scottt) on Tuesday, December 20, 2011 - 11:06 pm: Edit |
Did Gunfighter frigates become an actually built design during the alternate Andromedan timeline?
Just wondering if they would become built units since everyone was so desperate for firepower to fight the Andros.
By Ken Rodeghero (Ken_Rodeghero) on Friday, December 23, 2011 - 01:20 pm: Edit |
I just purchased this module on e23 and I have to say how much I am enjoying it. I had been reluctant to purchase it previously for a variety of reasons. SPP and all involved, you really did a great job on this. Also, kudos to ADB for the electronic format availability on a new product. I hope this experiment pans out and this can be done for another product in the future. Thanks!
By Steve Petrick (Petrick) on Friday, December 23, 2011 - 02:02 pm: Edit |
Scott Tenhoff:
In re gunfighter frigates: no. Something in Stellar Shadows is not the same as something that "was possible but was not done" as is the case with Federation fast patrol ships.
Ken Rodeghero:
All I can say is that the singular things that I take the most pride in was the creation of the history of the "Andromedan" timeline, both the breif timeline and the one page article explaining how the Andromedan conquest worked in that timeline. Probably the most creative things I did.
By A. David Merritt (Adm) on Monday, December 26, 2011 - 05:41 pm: Edit |
I think that the ANA-H is under valued at 155 BPV. It has a 46% increase in available power (counting the Battery), and a 9% increase in cost over the ANA (142 BPV). Any power bump on a Scout is a big improvement. The ANA to the ANAX (200 BPV)is a 41% increase in BPV with a 29% increase in available power (counting Batteries). If you drop the other X improvements, perhaps a 30% bump would be appropriate?
By Steve Petrick (Petrick) on Monday, December 26, 2011 - 06:53 pm: Edit |
A. David Merritt:
The problem with battery power is that it runs out and requires the use of generated power to replace. Having the Anaconda running around close to enemy ships in hopes that they will just do enough damage to fill the panels (with a little degradation) so as to keep the batteries charged while otherwise operating the ship at fleet speeds is not a healthy use of the scout, inviting the destruction of a high value target.
In short, the battery situation was considered and weighed in the BPV and I do not believe a change warranted.
By A. David Merritt (Adm) on Monday, December 26, 2011 - 08:07 pm: Edit |
Fair enough on the batteries.
Does the extra 26% of generated power(taking into account the increased movement cost of the ANA-H), not rate a greater increase?
By Steve Petrick (Petrick) on Tuesday, December 27, 2011 - 11:09 am: Edit |
A. David Merritt:
Barring reports of the ship being very obviously out of kilter on its economic BPV I did not think so.
By A. David Merritt (Adm) on Tuesday, December 27, 2011 - 11:17 am: Edit |
Fair enough.
By Ken Rodeghero (Ken_Rodeghero) on Tuesday, December 27, 2011 - 10:16 pm: Edit |
A couple of minor things I found so far:
Page 19, (JC1.15): The word "anel" should be "panel" in the second sentence. - Ken Rodeghero 12/27/2011
Page 20, (JC1.17): The sentence at the end of the first paragraphs talks about the fighter not being crippled as it has two frame boxes left but (JC1.0) indicates that any Andromedan fighter with four or fewer frame boxes is incapable of being crippled due to their being treated as if they were remote controlled for this purpose. - Ken Rodeghero 12/27/2011
I will keep reading and report anything I find that may be worthy of reporting.
By Ken Rodeghero (Ken_Rodeghero) on Thursday, December 29, 2011 - 01:41 pm: Edit |
A few more items:
Page 20 (JC1.325) - There should be a "medium" between "single" and "bomber" at the beginning of the second sentence. - Ken Rodeghero 12/29/2011
Page 21 (JC1.347) - The word "medium" should be "large" in this rule section. - Ken Rodeghero 12/29/2011
Page 21 (JC1.348) - There should be a "/" between "and" and "or" in the first line of the first sentence. - Ken Rodeghero 12/29/2011
By Scott Tenhoff (Scottt) on Thursday, December 29, 2011 - 11:42 pm: Edit |
(RC10.53D) ESU-S. It states it requires 0.25 hanger spaces (G19.211). But it's not 1/4 of a hanger space, but 1/4 of a hanger. 4 of them fit in 1 hanger, not 16, as each hanger has 4 spaces (COB=4, VPR=3, MAM=6). Thus a INT has 12 spaces. As it reads currently, an INT could hold 48 ESU-S. S.Tenhoff 12-29-11
(RC10.54D ESU-X. It states it requires 0.25 hanger spaces (G19.211). But it's not 1/4 of a hanger space, but 1/4 of a hanger. 4 of them fit in 1 hanger, not 16, as each hanger has 4 spaces (COB=4, VPR=3, MAM=6). Thus a INT has 12 spaces. As it reads currently, an INT could hold 48 ESU-S. S.Tenhoff 12-29-11
(RC10.55D) ESU-XS. It states it requires 0.25 hanger spaces (G19.211). But it's not 1/4 of a hanger space, but 1/4 of a hanger. 4 of them fit in 1 hanger, not 16, as each hanger has 4 spaces (COB=4, VPR=3, MAM=6). Thus a INT has 12 spaces. As it reads currently, an INT could hold 48 ESU-S. S.Tenhoff 12-29-11
By Terry O'Carroll (Terryoc) on Friday, December 30, 2011 - 12:51 am: Edit |
(RC10.PF) Adder PFs also note that each Adder occupies 0.25 hangar spaces. As noted previously, this allows Andromedans to carry huge numbers of these units. Terry O'Carroll, 30 December 2011
By Tim Longacre (Timl) on Saturday, March 03, 2012 - 12:08 am: Edit |
I have a question about 2 classes of the Andro X-ships.
Is it intentional that the X-Python/X-Mamba sat ships and their variants have 2 more power than the X-Conquistador (due to 32 warp vs. 30 respectively)?
By Steve Petrick (Petrick) on Monday, March 05, 2012 - 02:25 pm: Edit |
Tim Longacre:
I am afraid so, makes you glad they are not "real" does it not?
By Tim Longacre (Timl) on Monday, March 05, 2012 - 03:43 pm: Edit |
SPP, thank you, and as an Andro player, not really
By Shawn Hantke (Shantke) on Wednesday, May 15, 2013 - 03:57 pm: Edit |
SPP- Any news on C3A Counters?
By Steve Petrick (Petrick) on Wednesday, May 15, 2013 - 04:54 pm: Edit |
Shawn:
I gave the suggested counter list to SVC (and he has been very busy and this is just not the highest priority). For now, if he cannot find it I would have to recreate it, as my originals have gone the way of the Dodo with the computer crashes.
By Steve Cole (Stevecole) on Wednesday, May 15, 2013 - 11:04 pm: Edit |
I have it.
I was going to do them but the graphics software was acting up at the time. (A tiny soft switch got changed somehow. It made the program hard to use. Resizing an Andro ship for a counter took about two hours instead of two seconds. I assumed it was a bad chip in the Mac which boiled down to "live with it" but later, I discovered the unknown switch, fixed it, and now the program works fine.) I could do the sheet in an hour but not this close to Origins.)
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