Archive through May 03, 2003

Star Fleet Universe Discussion Board: Star Fleet Battles: New Product Development: Module J3: Back in the Cockpit: Archive through May 03, 2003
By Ed Grondin (Ensignedg) on Friday, April 25, 2003 - 06:48 pm: Edit

Loren....

Thanks I thought it was something like that

D'oh!

By Jeremy Gray (Gray) on Friday, April 25, 2003 - 07:20 pm: Edit

I agree that there is not a lot of room left for new full prodcution classes of carriers for the existing races. I could see it if C5 introduces several new races but leaves many of their carrier designs out - making room for more "combatants" in C5. J3 could then cover most of those races' carrier designs, along with a few odds and ends for the other existing races.

Alternatively, if carriers and fighters make a comeback in the post Y205 era, J3 could cover this new stuff, leaving X2 (or X1R, or whatever) free with more room for non-carrier designs.

By Jessica Orsini (Jessica) on Friday, April 25, 2003 - 08:09 pm: Edit

And there's always the possibility of "one-shots": unique ships, either prototypes that weren't deemed production-worthy or solitary conversions of a combat hull. Goofy though the example may be, the DV7 would be an example of a one-shot (if the rumor that one was actually constructed held true) prototype; a Lyran Panther-based carrier, with one conversion not followed up upon due to the conversion of Panthers to Wildcats, would be an example of a solitary conversion of a combat hull.

The odd-ball quirky ships have always been the ones that I've really loved in SFB.

By Jeremy Gray (Gray) on Friday, April 25, 2003 - 08:18 pm: Edit

I agree with you there Jessica. I think this is the intent for module R9 as well, but I would really be in favor of moving any one-off or failed prototype carriers to J3 so there is more room for straght warships in R9. You can probably see that I like the idea of unique or odd ball ships as well, based on some of the stuff I've put in the R9 thread over the last couple of years.

By Robert Cole (Zathras) on Friday, April 25, 2003 - 08:25 pm: Edit

Agreed. I don't even play much anymore, but I get a real kick out of seeing / designing / reading about the oddballs (the E7 frex).

42

By Mike West (Mjwest) on Friday, April 25, 2003 - 10:55 pm: Edit

Another obvious variant:
Federation Area Control Ship:
Take the saucer of the CVD with the rear hull of the CVH. Give 12 F-18s with 6 F-111s.

By Stewart W Frazier (Frazikar) on Friday, April 25, 2003 - 11:20 pm: Edit

Jessica, a Siberian Panther, now I'll have to go to the vault to see if I retained one of those from the CVI/CVP project....

By George M. Ebersole (George) on Monday, April 28, 2003 - 03:11 pm: Edit

Hmm. I guess I'm the only one who remembers the scrambleing device.

By Mike Raper (Raperm) on Monday, April 28, 2003 - 03:55 pm: Edit

Not so obvious variant. Federation Area Control Tug. 12 x F18C, 6 x F-111.

By Jessica Orsini (Jessica) on Monday, April 28, 2003 - 04:43 pm: Edit

George,

The one that was in Supplement #1, back in the day? Yeah, I remember it, vaguely, I just can't remember the particulars of it....

By Jeff Laikind (J_Laikind) on Monday, April 28, 2003 - 05:55 pm: Edit

George, was that the ATG scrambler? That was in Commander's Edition and dropped in Captain's.

If you're thinking of something else, oops.

By George M. Ebersole (George) on Monday, April 28, 2003 - 07:14 pm: Edit

Jessica, Jeff; yeah, that's the one :)

p.s. No update needed for that rule ... let sleeping dogs lie (lay?).

By John Pepper (Akula) on Friday, May 02, 2003 - 12:50 pm: Edit

For J3 Here's a list of some ovious stuff:
F-111 Photon Torpedo Option.(NOT RELOADABLE)
FB-111 Doolittle Raid/ Its mentioned that the federation tried to use them on ships.
ACS-So the federation got the a DCS so now all we need is the last missing link.
FSSCS- Why not upgrade a SCS to DNG/DNH standards and add a second group of heavy fighters.
Marine Assualt Ships and A-7/AV-18 Fighters
GCS-A special varriant of the GSC, percurser to the GVX.
GVX/HVX/NVX-We have seen the GVX in F&E so now we need a SSD, the other ships are in the Philp's

F&E cyberboard chipset.
Stealth Fighters-The F22 and F122 from starfleet times.
CE
DDV-I have always liked the idea of this ship althought it seems to be very unpoplular.
FDD/FDE- The CVF/DVF need a fast escort and I like the idea of a FDD in anycase.
Battle Disks-Not really fighters but they may opperate in groups??????:-)
CVN-This is another probly stellar shadows item, 72 fighters!!!
S-3 Viking Anti Cloak Shuttle, drops some sort of mine/bouy that helps detect cloak ships, mounts drones to fire at them/ 2 space shuttle/ F-111 bay.
Other then whats listed above we really have covered every possible carrier out there. Especially for the feds.

By John Pepper (Akula) on Friday, May 02, 2003 - 12:53 pm: Edit

And the A-4 Assault Shuttle(see proposals board)

By Robert Cole (Zathras) on Friday, May 02, 2003 - 01:06 pm: Edit

ACS: Blah...

FSSCS: Droool....

GCS: I've created one, is a cool ship.

GVX et al: Mmmmm... yummy

FDD/FDE: Nah. DVL and CVF are scarrier without escorts (cheaper)

Battle Disks... :)

CVN: Absofraginlutely

By Scott Tenhoff (Scottt) on Friday, May 02, 2003 - 01:15 pm: Edit

You know, I was looking over Module X yesterday, and it said the GSCX had a YIS of Y186.

The GVX has a YIS of like Y182(?)

So what's up with that? Presumably the GVX is on the same hull as a GSCX, but that ships YIS is Y186.

By John Pepper (Akula) on Friday, May 02, 2003 - 02:34 pm: Edit

Also just one note on Bomber Carriers, why not produce conjectural SSD's?????

By Steve Cole (Stevecole) on Friday, May 02, 2003 - 03:18 pm: Edit

One other note on bomber carriers, they are called planets.

By John Pepper (Akula) on Friday, May 02, 2003 - 08:33 pm: Edit

"One other note on bomber carriers, they are called planets. "
Does that mean we get Death Star's :-)))

By Gary Plana (Garyplana) on Saturday, May 03, 2003 - 02:14 am: Edit

Sorry, John -- wrong franchise. But you get the booth as a consolation prize! :)

By Christopher E. Fant (Cfant) on Saturday, May 03, 2003 - 03:22 am: Edit

I think the booth should be set to crispy, right between crunchy and well done.

By Jeff Wile (Jswile) on Saturday, May 03, 2003 - 10:32 am: Edit

Christopher E Fant:

If you go to the more intense settings you are abandoning the the "deterent" aspect of the booth...ie you are leaving no room for John Pepper to experience the "growth"aspects of just how educational a booth experience can be!

Like barbique technique slow and steady is better that charred and toasted!

By Jeff Laikind (J_Laikind) on Saturday, May 03, 2003 - 05:48 pm: Edit

Is a Jindarian DN big enough to base a bomber on the outside of?

By Loren Knight (Loren) on Saturday, May 03, 2003 - 06:05 pm: Edit

Now, there is something I hadn't thought of.

By Steve Cole (Stevecole) on Saturday, May 03, 2003 - 07:23 pm: Edit

Ick! I don't want to go there!

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