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directed damage and shield leak damage

 
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Kor
Ensign


Joined: 16 Nov 2008
Posts: 15
Location: Pasadena, Ca.

PostPosted: Sun Feb 01, 2009 2:19 am    Post subject: directed damage and shield leak damage Reply with quote

Simple enough question, can I declare that I am targeting engines (or weapons) and still receive the result if all I get is a single leak point?
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OGOPTIMUS
Captain


Joined: 10 Nov 2006
Posts: 981

PostPosted: Sun Feb 01, 2009 2:32 am    Post subject: Reply with quote

I don't see why not. I also remember people talking about this.

This is a good tactic to do at long range where you might be able to take out a phaser or a warp engine point. Several of these can be worse than several points of damage getting through.

This could also be a way for a swarm to gang up on a larger ship--just strip it of it's phasers, so it's harder for it to fight back.
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Scoutdad
Commodore


Joined: 09 Oct 2006
Posts: 4454
Location: Middle Tennessee

PostPosted: Sun Feb 01, 2009 3:08 am    Post subject: Re: directed damage and shield leak damage Reply with quote

Kor wrote:
Simple enough question, can I declare that I am targeting engines (or weapons) and still receive the result if all I get is a single leak point?

Yes. If you declare "Directed targetting" and score a leak point, the directed damage roll modifiers apply.
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mjwest
Commodore


Joined: 08 Oct 2006
Posts: 3436
Location: Dallas, Texas

PostPosted: Tue Feb 10, 2009 4:30 am    Post subject: Reply with quote

Just to confirm, Scoutdad is correct.
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