Federation Commander Forum Index Federation Commander
A NEW fast paced board game of starship combat!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Q-Ship question

 
Post new topic   Reply to topic    Federation Commander Forum Index -> Rules Questions
View previous topic :: View next topic  
Author Message
Kang
Fleet Captain


Joined: 23 Sep 2007
Posts: 1976
Location: Devon, UK

PostPosted: Sat Jul 10, 2010 2:00 pm    Post subject: Q-Ship question Reply with quote

Rule (5L4a) (2) states that a [raiding] ship must come within 4 (or 2) hexes of the Q-ship in order to reveal it as such.

My question is, at what point in the impulse does this recognition occur? Specifically, can an investigating ship move into - and then out of the required range in the same impulse, and still have that approach counted for Q-ship revealing purposes, or does the raider have to end the movement portion of the impulse within the required range? You can see why this might be a good idea and therefore why this might be a loophole....
_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website
mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4091
Location: Dallas, Texas

PostPosted: Mon Aug 02, 2010 2:32 am    Post subject: Reply with quote

Since the rules for labs in general work on the principle of "closest approach", I have to say that the opposing ship may indeed move to four (or two) hexes and back out by the end of the impulse and still qualify to identify the Q-ship. Seeing as you can only move four hexes each turn, this isn't going to give anyone a tremendous advantage. Especially as the Q-ship is going to have plenty of power with which to control its own movement.
_________________

Federation Commander Answer Guy
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    Federation Commander Forum Index -> Rules Questions All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group