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storeylf Fleet Captain
Joined: 24 Jul 2008 Posts: 1887
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Posted: Wed Jan 26, 2011 2:26 pm Post subject: Cloak and black hole |
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I can't see anything saying about black hole affects on cloaks.
Cloaks are voided by moving 3 hexes in an impuse. Does that include involuntary movement? Or does it only mean voluntary movement made by the rom himself? |
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mjwest Commodore

Joined: 08 Oct 2006 Posts: 4091 Location: Dallas, Texas
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Posted: Wed Jan 26, 2011 3:00 pm Post subject: |
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Involuntary movement is included. _________________
Federation Commander Answer Guy |
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storeylf Fleet Captain
Joined: 24 Jul 2008 Posts: 1887
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Posted: Wed Jan 26, 2011 3:10 pm Post subject: |
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Thanks. |
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storeylf Fleet Captain
Joined: 24 Jul 2008 Posts: 1887
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Posted: Wed Jan 26, 2011 3:47 pm Post subject: |
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Although as a follow up.
Can a cloaked ship cancel out the 'move' by moving back into the hex it just got pulled from in the same sub pulse? The hole movement occurs before any other movement, so it would have to be done as 2 seperate moves, even though the effect is no movement.
i.e. If the hole pulls me 1 hex towards it, but I then move back into the original hex in the same sub-pulse am I assumed to have moved 2 hexes, rather than 0?
Ps - I know it is probably a bit obscure, but Erics next sunday smackdown is a black hole map, I was considering romulan, better to get key questions out the way in advance. |
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mjwest Commodore

Joined: 08 Oct 2006 Posts: 4091 Location: Dallas, Texas
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Posted: Wed Jan 26, 2011 5:13 pm Post subject: |
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No, you can't 'cancel' the involuntary movement. You would need to cancel one of your "normal" movements to prevent the voiding. _________________
Federation Commander Answer Guy |
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