Federation Commander Forum Index Federation Commander
A NEW fast paced board game of starship combat!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Cloak and black hole

 
Post new topic   Reply to topic    Federation Commander Forum Index -> Rules Questions
View previous topic :: View next topic  
Author Message
storeylf
Fleet Captain


Joined: 24 Jul 2008
Posts: 1887

PostPosted: Wed Jan 26, 2011 2:26 pm    Post subject: Cloak and black hole Reply with quote

I can't see anything saying about black hole affects on cloaks.

Cloaks are voided by moving 3 hexes in an impuse. Does that include involuntary movement? Or does it only mean voluntary movement made by the rom himself?
Back to top
View user's profile Send private message
mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4091
Location: Dallas, Texas

PostPosted: Wed Jan 26, 2011 3:00 pm    Post subject: Reply with quote

Involuntary movement is included.
_________________

Federation Commander Answer Guy
Back to top
View user's profile Send private message Visit poster's website
storeylf
Fleet Captain


Joined: 24 Jul 2008
Posts: 1887

PostPosted: Wed Jan 26, 2011 3:10 pm    Post subject: Reply with quote

Thanks.
Back to top
View user's profile Send private message
storeylf
Fleet Captain


Joined: 24 Jul 2008
Posts: 1887

PostPosted: Wed Jan 26, 2011 3:47 pm    Post subject: Reply with quote

Although as a follow up.

Can a cloaked ship cancel out the 'move' by moving back into the hex it just got pulled from in the same sub pulse? The hole movement occurs before any other movement, so it would have to be done as 2 seperate moves, even though the effect is no movement.

i.e. If the hole pulls me 1 hex towards it, but I then move back into the original hex in the same sub-pulse am I assumed to have moved 2 hexes, rather than 0?


Ps - I know it is probably a bit obscure, but Erics next sunday smackdown is a black hole map, I was considering romulan, better to get key questions out the way in advance.
Back to top
View user's profile Send private message
mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4091
Location: Dallas, Texas

PostPosted: Wed Jan 26, 2011 5:13 pm    Post subject: Reply with quote

No, you can't 'cancel' the involuntary movement. You would need to cancel one of your "normal" movements to prevent the voiding.
_________________

Federation Commander Answer Guy
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    Federation Commander Forum Index -> Rules Questions All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group