Current tourny format?

Discuss general information about the Federation Commander gaming system here.

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terryoc
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Post by terryoc »

Because it's difficult to perfectly balance one ship against another. It's taken years to get the SFB tourney ships balanced, and there's still discussions on how to get some of them "right".

If you have three or four ships, the imbalances get ironed out. While 1 apple is not equal to one orange, points are points, so 450 points of apples == 450 points of oranges.

Also, and possibly more importantly, it makes the FC tournament distinct from the SFB tournament format. FC is not SFB-Lite, it's a different game system and it's optimised for those sorts of multi-ship fights.
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USS Enterprise
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Post by USS Enterprise »

So you can have 2 Fed Battlecruisers?
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mjwest
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Post by mjwest »

USS Enterprise wrote:So you can have 2 Fed Battlecruisers?
No.

I admit it is fairly confusing, but the breakdown is like this:
Heavy Battlecruisers:
Fed BC/BCG/BCF/BCJ, Klingon C7, Kzinti BCH, Lyran Hellcat, Hydran Overlord, Gorn BCH, Orion BCH.
Battlecruisers that are not "Heavy":
Klingon D7/D6, Kzinti BC, Lyran Wildcat, Gorn BC, Orion BC.
Last edited by mjwest on Wed Jun 03, 2009 6:39 pm, edited 1 time in total.
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djdood
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Post by djdood »

For those who don't know (and don't have 20 years of SFB behind them), some of the empires never called their "heavy cruisers" heavy cruisers. They called them "battlecruisers". This is one of those idiosyncrasies inherited from the classic tv-show.
When the other empires that did call theirs "heavy cruisers" went on to build bigger, scarier cruisers, they called theirs battlecruisers (which is in-keeping with naval parlance).
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pinecone
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Post by pinecone »

And the Feds don't call their BCH a BCH, but a BC...

And is this a legal squad? I think it would work well, but since I'll won't be there I might as well share it:
FEDERATION:
Plasma DN
Plasma BC
Free Trader

It hits 450 right on the dial. If the enemy comes close, no prob (Photons and Plasma). If the enemy sabre dances, the only ship they can defeat in ten turns would be the Free Trader.
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Scoutdad
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Post by Scoutdad »

Looks like a legal force to me:
3 ships...
1 Empire...
No more than 1 DN...
No more than 1 BC...
Between 425 and 450 points, inclusive...

Not too sure I'd want to fly it, but my preference has always been for one large unit, 2 mediums, and a small...
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terryoc
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Post by terryoc »

Is a free trader considered to be part of any empire, though? I'll ask Mike West.
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Post by djdood »

It's a "general" ship, so I'd assume it would be legal for anyone to take. The APT ought to be the same.
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pinecone
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Post by pinecone »

I decided on FT over APT because the free trader can tickle an enemy, while the APT can only spit at it.
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Post by mjwest »

pinecone wrote:And is this a legal squad? I think it would work well, but since I'll won't be there I might as well share it:
FEDERATION:
Plasma DN
Plasma BC
Free Trader
Seeing this caused me to go ahead and get a ruling on this.

As it turns out, this is not a legal squadron. General ships may not be used in the tournament, either as part of a specific empire's forces, or as an "empire" unto themselves.
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pinecone
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Post by pinecone »

So how about if I lost the FT?
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Post by USS Enterprise »

Only 2 Vessels. Don't think that's legal. Not positive.
"The good of the many outweighs the good of the few"

"Since my customary greeting would seem entirely self serving, I will simply say good luck."

"Live long and Prosper."
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pinecone
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Post by pinecone »

On the other thread I wrote my new force:

DNF
DW
POL
POL
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