Order of play for PA panel repair

Ask your questions about Federation Commander game system rules here.

Moderators: mjwest, Albiegamer

Post Reply
User avatar
Kang
Fleet Captain
Posts: 1976
Joined: Sun Sep 23, 2007 12:13 pm
Location: Devon, UK
Contact:

Order of play for PA panel repair

Post by Kang »

Purging of power from power absorber panels occurs during the Repair Phase (3G4).

Repairing of power absorber panels also occurs during the Repair Phase.

You can probably see where I'm going with this. Since the amount of power dissipated/transferred from a given bank depends on the number of undisabled panels in that bank, it matters which happens first. So, does a disabled panel get repaired first, so we can shed more power, or does it get repaired after power purging?

This is also relevant if I want to transfer power from one bank to another that may be near its maximum capacity, so do I repair a panel in one bank before transferring power to it from the other bank, in the same Repair Phase?

It's really the same question, in that I'm really asking in what order purging and repair actually happen.
Image
wedge_hammersteel
Commander
Posts: 578
Joined: Sat Sep 27, 2008 12:42 am
Location: Lafayette, LA

Post by wedge_hammersteel »

User avatar
Kang
Fleet Captain
Posts: 1976
Joined: Sun Sep 23, 2007 12:13 pm
Location: Devon, UK
Contact:

Post by Kang »

Thanks Wedge. However, that's batteries - are we assuming the same applies for PA panels?
Image
wedge_hammersteel
Commander
Posts: 578
Joined: Sat Sep 27, 2008 12:42 am
Location: Lafayette, LA

Post by wedge_hammersteel »

Instead of stating that the purging of power from power absorber panels occurs during repair phase, I would have thought the rules would have stated that this would occur during the End of Turn.

Then the "purging of power from power absorber panels" would have been placed somewhere between Count Batteries and Repair Phase.
User avatar
Scoutdad
Commodore
Posts: 4751
Joined: Mon Oct 09, 2006 6:27 pm
Location: Middle Tennessee

Post by Scoutdad »

Tony:
I asked this question during play testing.

The repair of the panels comes after purging power.

The other Tony
Commander, Battlegroup Murfreesboro
Department Head, ACTASF
User avatar
Kang
Fleet Captain
Posts: 1976
Joined: Sun Sep 23, 2007 12:13 pm
Location: Devon, UK
Contact:

Post by Kang »

Fair enough - thanks! This needs to be written down somewhere! :)
Image
User avatar
Scoutdad
Commodore
Posts: 4751
Joined: Mon Oct 09, 2006 6:27 pm
Location: Middle Tennessee

Post by Scoutdad »

Kang wrote:Fair enough - thanks! This needs to be written down somewhere! :)
I believe mjw has said it's been compiled for the updated CRUL... but I may be mistaken.
Commander, Battlegroup Murfreesboro
Department Head, ACTASF
User avatar
mjwest
Commodore
Posts: 4103
Joined: Sun Oct 08, 2006 4:30 pm
Location: Dallas, Texas
Contact:

Post by mjwest »

Yes, I am putting together a nice package of Q&A from all of the post W&P topics.

To the actual question, repair comes after the power purge. An Andromedan plays his power games with what he has at that point, then can repair something, whether battery, PA panel, or whatnot.

Basically, anything that is repaired this turn cannot be used this turn. Just be happy you get to repair it on the same turn it was disabled. That should be more than enough benefit.
Image
Federation Commander Answer Guy
Post Reply