Proximity photon torpedoes
Moderators: mjwest, Albiegamer
Proximity photon torpedoes
From reading the rules I understand proximity photons were removed from the game. Was there a specific reason for that? Would it break the game to use proximity photon rules?
There are a lot of rules in SFB that didn't make the translation to Federation Commander. Proximity fuses on photons is one. So is DERFACS for disrupters. These were intentional decisions, all focused on making sure Federation Commander stays as streamlined as possible.

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