Ask your questions about Federation Commander game system rules here.
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gar1138
Lieutenant Commander
Posts: 345 Joined: Tue Jul 10, 2007 6:43 pm
Location: Eugene, OR
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by gar1138 » Thu Jan 27, 2011 12:24 am
I just want to confirm that (in the new v6 rules) when ADDs fire at drones/shuttles within 2 hexes during the Offensive Fire Step (4E3), the to-hit roll is 1-3 (to-hit during Defensive Fire is 1-4). The only reason I ask is that the chart in the new RRB v6 shows the 1-4 to-hit, but doesn't mention the Offensive 1-3 to-hit. Thanks,
Garrett
ericphillips
Commander
Posts: 701 Joined: Thu Apr 16, 2009 11:42 pm
Location: Los Angeles, CA, USA, Sol, Gould Belt, Orion Arm, Milky Way Galaxy, Local Group, Universe Beta
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by ericphillips » Thu Jan 27, 2011 12:35 am
Its in 4E3: Anti-Drone Offensive Fire, last three paragraphs of page 37. in step two it says it expressly, but it does not have a table showing the offensive roll.
gar1138
Lieutenant Commander
Posts: 345 Joined: Tue Jul 10, 2007 6:43 pm
Location: Eugene, OR
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by gar1138 » Thu Jan 27, 2011 12:42 am
Yeah, I know it is expressly said there (that's where I got it from).
I just wanted to confirm that it was correct, since it does not appear on the chart (only 1-4 appears on the chart, being somewhat misleading).
Thanks,
Garrett
ericphillips
Commander
Posts: 701 Joined: Thu Apr 16, 2009 11:42 pm
Location: Los Angeles, CA, USA, Sol, Gould Belt, Orion Arm, Milky Way Galaxy, Local Group, Universe Beta
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by ericphillips » Thu Jan 27, 2011 12:46 am
Me thinks they forgot a chart.
mjwest
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by mjwest » Thu Jan 27, 2011 2:04 am
1-4 to hit in Defensive Fire
1-3 to hit in Offensive Fire
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gar1138
Lieutenant Commander
Posts: 345 Joined: Tue Jul 10, 2007 6:43 pm
Location: Eugene, OR
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by gar1138 » Thu Jan 27, 2011 2:10 am
Great, thanks Mike.
Garrett
Steve Cole
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by Steve Cole » Thu Jan 27, 2011 7:05 pm
Doing those charts is a gigantic pain in the rear, and I made a mental note to do one and then just forgot.
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mojo_billbo
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Location: Danville, PA
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by mojo_billbo » Sun Feb 20, 2011 4:21 am
The chart is there, but it doesn't say anywhere in the text or in the chart that offensive ADD is range 2.
Page 38, Rule 4E3.
(unless I'm just not plain seeing it.)
mjwest
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by mjwest » Sun Feb 20, 2011 4:29 am
The two hex range limit is stated in (4E3a).
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mojo_billbo
Commander
Posts: 426 Joined: Sun Mar 07, 2010 9:58 pm
Location: Danville, PA
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by mojo_billbo » Sun Feb 20, 2011 4:39 am
Thank you! I completely missed it when I read that section tonight.
thanks for pointing that out!
Brazouck
Lieutenant JG
Posts: 78 Joined: Thu Jun 03, 2010 8:25 am
Location: France
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by Brazouck » Sun Feb 20, 2011 9:20 am
Have I to buy a new rulebook to have this rule or is it in an online update ?
thanks
Mike
Fleet Captain
Posts: 1674 Joined: Mon May 07, 2007 10:58 pm
Location: South Carolina
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by Mike » Sun Feb 20, 2011 7:52 pm
All the v.6 rules updates are listed in Communique #62 at Commander's Circle.
Mike
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Sandpaper gets the job done, but makes for a lot of friction.
JimDauphinais
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by JimDauphinais » Sun Feb 20, 2011 8:31 pm
I am afraid that is not quite true.
Most of the version 6 updates are Communique #62, but not all of them.
For example, there is no mention in the Communique #62 update summary that ADDs can now use Defensive Fire against Suicide Shuttles and that if such defensive fire is successful it will outright destroy the Suicide Shuttle.
Mike
Fleet Captain
Posts: 1674 Joined: Mon May 07, 2007 10:58 pm
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by Mike » Mon Feb 21, 2011 2:55 am
Thanks, Jim. I thought they were all there. Just checked again and you're absolutely right. In spite of the title saying the list was the new updates included in v.6, it does not contain all of them.
Mike
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Sandpaper gets the job done, but makes for a lot of friction.
Brazouck
Lieutenant JG
Posts: 78 Joined: Thu Jun 03, 2010 8:25 am
Location: France
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by Brazouck » Mon Feb 28, 2011 1:40 pm
Thanks for your answers !