Archive through February 09, 2023

Star Fleet Universe Discussion Board: Captain's Log: CL55 Double Nickel Edition: Archive through February 09, 2023
By Mike West (Mjwest) on Saturday, February 04, 2023 - 09:20 pm: Edit

A D7 converted to Fed tech was already published in the Fed/Klingon Anarchist article back in issue 20-something.

Lend-lease, or Feds selling Fed hulls to either the Kzintis or Gorns is a frequently suggested and always rejected premise. But go ahead and try again. Maybe you'll be the lucky one.

By Jay Gustason (Jay20) on Sunday, February 05, 2023 - 07:04 am: Edit

Wyn D7 modifications increase both warp engines by to left and right security stations to hull

By Jamey Johnston (Totino) on Sunday, February 05, 2023 - 08:17 am: Edit

I'm actually kinda surprised to hear that lend/lease is on the reject list. I mean we see a ton of that with the Klingons/Romulans, seems quite reasonable that the Feds might send some hulls over to the Kzinti for conversion, and (possibly in a slightly-alternate universe) the Gorn. If I had to take a guess, I would guess that it was rejected because of CAs being included, but realistically I think the Feds would keep those, and probably only send other mothballed stuff, meaning that you'd probably be working from CL/DD/FF hulls only, if it happened.

By MarkSHoyle (Bolo) on Sunday, February 05, 2023 - 10:36 am: Edit

Considering the way the Kzinti Space Force (Like the Lyrans) consists of fleets run by area rulers, I can understand the Feds not supporting one over the other....
Especially since they seem to be constantly in a civil war, when not actively at was with the Klingons and Lyrans...

By Jeff Anderson (Jga) on Sunday, February 05, 2023 - 11:52 am: Edit

Fed OCL to Gorn technology. Replace the Photon Torpedoes with Plasma-G. Upgrade to Plasma-S.

(Munchkin) Fed player: "B-b-b-but the Plasma-S is so big, why can't there be an upgrade to the OCL for it to have four Photon Torpedoes? It was done with the DDM to regular DD! Waaaahhhh!!"

Call be a stick-in-the-mud, but when "Anarchist" proposals are brought up, I can't help but think about that. Sorry. :(

By Alex Chobot (Alendrel) on Sunday, February 05, 2023 - 12:12 pm: Edit

Also at this point, it’s kind of way too late to add any significant lend-lease type situation to the background, as that would be a major change to the history and F&E balance. It exists with the Klingons to Romulans because we saw that on screen (thanks to the original Bird of Prey model being lost after season 1 so when a later episode called for a Romulan ship they just used the D7 model, or so the story goes) so the background had to account for it from the initial design of the game and setting.

By Jay Gustason (Jay20) on Sunday, February 05, 2023 - 02:21 pm: Edit

Wyn Klingon F5 captured frigate 4 disrupters left warp engine increased two 4 boxes right warp engine increase to 4 boxes

By Steve Cole (Stevecole) on Monday, February 06, 2023 - 02:16 am: Edit

The history of what ships the WYN had is pretty well done, not really room for more.

We banned lend lease because it would open the door for thousands of needless variants with no creativity.

By Jay Gustason (Jay20) on Monday, February 06, 2023 - 10:38 am: Edit

I was just thinking conjectural on the wyn

By Steve Cole (Stevecole) on Monday, February 06, 2023 - 02:30 pm: Edit

Customers aren't in favor of conjectural ships.

By Jay Gustason (Jay20) on Monday, February 06, 2023 - 02:46 pm: Edit

Like to see more x ships

By Dal Downing (Rambler) on Monday, February 06, 2023 - 06:26 pm: Edit

Conjectural WYN no but with the attempts to invade the cluster or through flat out trade there are a few classes that could be add to the Cluster Navy. Mainly DW and non Pocket Battleship CWs plus Klingon F5/F6. Heck maybe the Coalition solid some new captured Kzinti ships to the WYN.

I am being selfish here, I want to build a First Generation WYN fleet for A Call to Arms.

By Gary Carney (Nerroth) on Tuesday, February 07, 2023 - 08:21 am: Edit

In principle, one could posit would-be WYN-Carnivon and/or WYN-Paravian hulls, that could be said to "historically" exist over in one or more of the "Lost Empire" timelines from SFB Module C6 (and/or from Module R4J).

At least, in timelines where an on-map "Carnivon Empire", as previewed for F&E over in Captain's Log #51, permits the Usurper's WYN faction to exist; the "Cluster Carnivon" timeline pre-empts this by having the surviving Carnivons take over the Cluster instead.

By James Cummins (Jamescummins) on Tuesday, February 07, 2023 - 09:46 am: Edit

How about a tease of an addition to the future timeline, this will occur after the Andro wars yet before the full X2 era, so that the X2 issues can be postponned.

Module XX The Lost and Found,
It becomes a period where the lost races return, the Carnivons attack the Lyran and Kzinti from their off map corner, the Paravians attack the Gorn from their off map area. Like wise a non-conjectural FRAX attack the Romulans, and a new race attacks the Hydrans maybe the Pelidine, and the Hydrans reach out for Klingon support. Finally three new races attack the Federation out of their off map region. Under the pressure the Vulcans reach out to their long lost relatives who send support, and the Klingons not wanting to see a Romulan-Federation Alliance send ships to the Federation war effort. So a brand new General War period, with new races, new allies, new enemies, and modern versions of the Paravians and Carnivons and Pelidine. With potential new map regions and scenarios for F&E as well (combined Kilngon/Federation task forces). SFB must have a plethora of new races that can be added.

By Gary Carney (Nerroth) on Tuesday, February 07, 2023 - 10:03 am: Edit

Bear in mind that, even prior to the onset of the Xorkaelian invasion of Y210, the surviving Alpha Octant empires are going to have a lot on their plate as it stands: be it in trying to catch their breath from the Andromedan War; in maintaining a presence in the Lesser Magellanic Cloud in the wake of Operation Unity; and (in the case of the Tholian Holdfast) in preparing an effort to reach the Tholians of Draco.

Plus, while Module C6 allowed for several "Lost Empire" timelines, in the "standard" timeline the Carnivon exiles would be too busy trying to fend for themselves over in the distant Sargasso Storm Zone (as shown on this SFU galaxy map); while the Paravians of the Omega Octant, as previewed in Captain's Log #54, have other enemies to fight.

By and large, the best places for new (historical) empires and species to be added to the Star Fleet Universe are outside of the Alpha Octant: be it in Omega, the LMC, M81, Triangulum, Sargasso, or elsewhere. The upshot is that, as evidenced by the GSX Sakharov's voyages of discovery (which are outlined in Captain's Log #51), the post-Unity era opens the door for First Contact between some of those more distant regions of space to take place.

Which, of course, is one reason why I hope to see a new-generation Federation "XGS" class added to the long-waited Module X2...

By James Cummins (Jamescummins) on Tuesday, February 07, 2023 - 03:57 pm: Edit

Hi Gary:

With the Galaxy Map you linked, there is a lot of white space around the Alpha quadrant either core ward, the whole delta sector and the third of the Alpha side of the Omega sector.
So lots of space for new nations to grow and expand, and rather than use the Omega, LMC, M81, Sargasso, or Tirangulum. This will allow the big three to be involved, the Feds, the Klingons and the Romulans.

Yes everyone would have a lot on their hands, which would be the reason the former antagonists would work together. Just like they did against the Andros, Perhaps it is the success and the cost of the success of the Aplha's against the Andros, that precipitates the barbarians at the gates to assault the Alpha's when they can. After all the alpha's spent the general war drawing resources from the off map area, the native nations in the beyonds could be worried now that the external threats are removed that the Alphas will expand out to absorb them. So they form the Stellar Pact Coordianted Alliance (SPCA) for a coordinated attack on the Alpha's :)

By Jay Gustason (Jay20) on Wednesday, February 08, 2023 - 02:42 pm: Edit

Could use more andromedan ships

By Jay Gustason (Jay20) on Thursday, February 09, 2023 - 05:12 am: Edit

I would love to know the true nature of the andromedans and then have them exterminated

By Mike West (Mjwest) on Thursday, February 09, 2023 - 08:18 am: Edit


Quote:

I would love to know the true nature of the andromedans


I still think it is very important to NEVER do this.

Having at least one big mystery in any setting is always a good thing to build in hooks and interest. However, once establishing such a mystery it is extremely important to never actually explain it or give an answer.

Why?

The simple reason is because once you explain it, it isn't a mystery. That means explaining it removes its utility and you have diminished your setting by doing so.

The more complex reason is because once that mystery has been established, most people are going to come up with their own answers to use. As long as the mystery remains, then everyone's answer still works and is still valid. Once you actually explain the mystery, you invalidate everyone's explanation (since your answer probably doesn't match any else's), which diminishes the involvement in the setting of everyone whose explanation is now invalidated.

For example, my "head canon" on the Andromedans is that (outside the robot bordering parties) every crew unit on an Andromedan ship is an individual. So, for example, an Intruder has a crew of 19 individuals (plus the 50 or so active security robots). Is that "true"? Probably not. However, as long as the mystery remains, it could be true. But, as soon as they Andromedans are outlined and explained and given an actual physiology, then my explanation goes away and my interest in the Andromedans goes down. This then happens with everyone with their own pieces of "head canon".

By A David Merritt (Adm) on Thursday, February 09, 2023 - 12:05 pm: Edit

For a Trek example; the BORG in TNG were rarely used, scary, nearly unstoppable foes.

Then in Voyager they became a monster of the week.

Leave the Andromedans as they are.

By Joseph Jackson (Bonneville) on Thursday, February 09, 2023 - 02:01 pm: Edit

Other tragic revelations are the metachlorians defining the Force from Star Wars.(don't care if I spelled that wrong)
And an origins story for the no longer mysterious Dr Who.

By Jay Gustason (Jay20) on Thursday, February 09, 2023 - 06:14 pm: Edit

I like my Dracula idea here’s the idea the castle is actually a starship ship is surrounded by an energy field 60 shields all around he had six remote control shuttles he calls his vampire shuttles when the shields are knocked the shuttles attach themselves to the ship draining the life out of the crew units the castle ship fires a lightning like weapon treat as two phaser 4s

By Nick Samaras (Koogie) on Thursday, February 09, 2023 - 06:46 pm: Edit

I would like to see several fleshed out ideas of what the true nature of the Andromedans are, with the real one hidden amongst them. Gives something to build RPG settings on.

By Dal Downing (Rambler) on Thursday, February 09, 2023 - 07:15 pm: Edit

A d I agree with Mike West. Leave the the mysterious boogie men thief mystique.

By Jay Gustason (Jay20) on Thursday, February 09, 2023 - 11:36 pm: Edit

I got an idea just now a robot space dragon

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